Sin's Room - Dunkelschwamm
Rats maps are really fun and such a simple concept, make a really big room and let players explore it. Of course, if players are going to explore then they need some way to travel to the extreme heights in such a map.
Author: HarroSIN
Date of release: 2004
Maps in package: 1
Map review of Sin's Room
(originally posted on SCMapDB)
by dunkelschwamm | September 26, 2026 | 2429 characters
I'm guessing this map is just a straight port of a Half-Life deathmatch map with a couple monsters and weapons thrown about.
It's a rats map. It plays the hits: a computer with an internal structure, mounted gun on high ledge, sniper roost on the dresser, some kind of thrown explosive on a desk chair, a big bed. But it's all very bare bones and inaccessible. Most of the map is big and empty and non-descript. Aside from the novelty of it being a large room, there's nothing interesting or that tries to impress. Everything just kinda… is. Except a big glamour photo of Carmen Electra, which is a pro.
I don't know if the gravity is meant to be turned down, but much of the map's contents are out of reach unless you die and happen to respawn in the correct spot. My buddy and I only made any progress by spamming deaths to exploit respawn locations, and in the best of times use the barnacle to ensure only one of us has to use the death exploit at a time. Even then, some of the stuff in this map just simply cannot be accessed unless you noclip.
So, of what is playable? There's an invisible hgrunt with obscene amounts of ammo running around the floor. There's a sniper with a decent amount of health atop the dresser. There's a gargantua and some headcrabs in the bed. Aside from the invisible hgrunt, most of this you have to have spawned from one of those fortuitous spawn points to fight. This meant that we had to use the barnacle to ferry explosives to the gargantua- a battle that took so long and was so tedious we just ended up turning on cheats anyway.
The map doesn't really have an ending, as a bit of a capper on its pointlessness.
My buddy and I found some ways to find moments of fun, but I highly recommend skipping this one. There's just not really much to it.
Pros:
- My buddy knocked the sniper off the dresser to its doom and it was incredible
- Carmen Electra is nice to look at
- The barnacle makes this map a quarter functional instead of nonfunctional
Cons:
- Most of the map is inaccessible without cheats or heavy exploits
- Using cheats or heavy exploits isn't worth the effort
- The battles are designed to be annoying
- There is no reward or closure or progression
Score: 1.2 / 10

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