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Showing posts with the label Hterag

Attack - Dunkelschwamm

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      Attack aliens in the courtyard, behind the building, and sometimes in spawn if they can manage to walk through the front door. This is a small map with plenty of combat. SCMapDB page Author: Hterag Date of final release: 2005 Maps in package: 1 Map review of Attack (originally posted on SCMapDB) by dunkelschwamm | August 11, 2022 | 3851 characters      Attack is a short garg map with vortigaunts, zombies, and shock troopers respawning in endlessly to add variety and spice. Given that this is post-the shockroach update, I ended up abusing the shockroaches to do some damage to the gargs.      The map takes place in a building surrounded by fences. Players spawn in the building, and running out and to the back makes the first garg spawn in front of the building. There's a side area that can be broken into to retrieve a crossbow, and in the back there are grenades. Once players obtain explosives they can blow up a door in the spawn area to ...

Attack - GrandmasterJ

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      Attack aliens in the courtyard, behind the building, and sometimes in spawn if they can manage to walk through the front door. This is a small map with plenty of combat. SCMapDB page Author: Hterag Date of final release: 2005 Maps in package: 1 Map review of Attack (originally posted on SCMapDB) by GrandmasterJ | August 11, 2022 | 2741 characters      Aliens are attacking, this map plays more like a defense map. Players start in a room looking out some windows in a second story room in a building. There is a door here that shows a message stating we'll need explosives to get through it. The other door leads down stairs to outside the building. The courtyard is filled with zombies, vortigaunts, and shock troopers. These all respawn endlessly the entire map.      From here I went forward and leapt over a small gate to examine a waterfall that eventually led to snarks, both the weapon and the enemy, on a ledge that was frustratingly hard t...