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Showing posts with the label func_vehicle

Ck Osprey - Dunkelschwamm

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       A fairly standard horde map with an Osprey, not the monster that drops off endless supplies of soldiers but a big driveable func_vehicle Osprey. Fly around the battlefield and shoot soldiers. SCMapDB page Authors: CkDead Date of release: ???? Maps in package: 1 Map review of Ck Osprey (originally posted on SCMapDB) by dunkelschwamm | January 7, 2024 | 2683 characters      CK Osprey is a horde map wherein you face many respawning HECU grunts in a desert arena segmented by big rock formations. Players spawn in a partitioned helipad in the corner of the map, where they can drive and ride an osprey over the desert arena. Alternatively, players can enter a garage to drive a truck around to attack from. Alternatively alternatively, players can climb up onto overlooking towers to fire down on the respawning enemies. This continues endlessly until either the map's time runs out or somebody votemaps.      This mostly works out, especially thanks to the arsenal players are granted in

Ck Osprey - GrandmasterJ

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      A fairly standard horde map with an Osprey, not the monster that drops off endless supplies of soldiers but a big driveable func_vehicle Osprey. Fly around the battlefield and shoot soldiers. SCMapDB page Authors: CkDead Date of release: ???? Maps in package: 1 Map review of Ck Osprey (originally posted on SCMapDB) by GrandmasterJ | January 7, 2024 | 1797 characters      This is a fairly simple horde map, players get a little fortress with plenty of supplies and a big drivable Osprey we can use to fly over a battlefield of infinite human grunts. There is a sentry gun that overlooks spawn and it will absolutely shoot players the moment they appear, but there's only one and it had a reasonable amount of health. Underbarrel grenades with M16s, crossbows, grenades, and an mp5 lay on the ground to help players kill the grunts. I much prefer the crossbow. There was also a turret on top of a tower but I didn't interact with it much.      The real stars of this map are the func_v

Chopper Ride - Dunkelschwamm

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       Ride on a helicopter, sans Wagner, and shoot down at the enemies below. Occasionally enemy helicopters will appear but there is a rocket launcher on the map so they go down easy. SCMapDB page Author: Unknown Date of release: 2002 Maps in package: 1 Map review of Chopper Ride (originally posted on SCMapDB) by dunkelschwamm | July 2, 2023 | 1898 characters      The Chopper Ride is a nonstop action map starring a brush helicopter and a donut of desert around a mountain full of respawning HECU. If that sounds awesome to you, you're in for a treat.      I think the Chopper Ride is truly made for people who like Michael Bay movies and want to play that feeling. Grab a bunch of weapons, ride around on an invincible helicopter raining hell down on, uh, enemy combatants forever. One part of the desert donut has a respawning apache so your helicopter can fight another helicopter like a mirror fight. There's not very much to it, outside of the handful of weapons (underbarrel grenad

Chopper Ride - GrandmasterJ

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      Ride on a helicopter, sans Wagner, and shoot down at the enemies below. Occasionally enemy helicopters will appear but there is a rocket launcher on the map so they go down easy. SCMapDB page Author: Unknown Date of release: 2002 Maps in package: 1 Map review of Chopper Ride (originally posted on SCMapDB) by GrandmasterJ | July 2, 2023 | 1522 characters      This is a very simple but fun horde map where players get to fly a helicopter on a fixed route around a big arena filled with human grunts and sometimes apaches. Players spawn up top on a cliff and there is a path around the center of the map in a big donut where all the enemies are, opposite player spawn is another cliff we can access the chopper.      The map has some ok weapons, in spawn we get a crossbow, rocket launcher, underbarrel grenades (which come with an M16), and an uzi. The chopper starts here but it can be controlled like any other func_vehicle so any player can drive it at any time. This also means if a player

Chill Ride - Dunkelschwamm

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       Ride off into the perpetual sunset with some chill tunes. There is no time limit, no objectives, no secrets, or any goals other than chilling out.  SCMapDB page Author: Gruntzz Date of release: 2022 Maps in package: 1 Map review of Chill Ride (originally posted on SCMapDB) by dunkelschwamm | July 1, 2023 | 2198 characters      Chill Ride is what it says on the tin: a chill track, some rides, and a track to ride them upon with great chill.      There's not much to say about this map so I'll make it brief: there's a track with very little detail on it, and cars that are very simple in shape. But those aren't what matters. No, the beauty of the map is in the chill beat, the funky skybox (which is very funky, btw), the fun way the cars just bumpercars around if they crash, and the chill shape of the track which lends to relaxed cruising.      Upon deciding we had seen most of what the map has to offer, we experimented. Jousting in the cars is a ton of fun. I'm no

Chill Ride - GrandmasterJ

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      Ride off into the perpetual sunset with some chill tunes. There is no time limit, no objectives, no secrets, or any goals other than chilling out.  SCMapDB page Author: Gruntzz Date of release: 2022 Maps in package: 1 Map review of Chill Ride (originally posted on SCMapDB) by GrandmasterJ | July 1, 2023 | 2062 characters      This is indeed a very chill map. It's a big circular track with a ton of cars that players can drive around in a big loop. The skybox is a delightful outrun style sun and there is some chill synthwave in the background. The track and car color is all brown which is a confusing contrast to the bright sky.      My teammate decided to splatter me so we drove head on and I disintegrated at the molecular level on contact. We did this a few more times with the same result before we eventually both died from the impact. I don't know how the impact on func_vehicle works so be careful of the lucky few with splatter powers.      Also at one point my teammate j

Big Room Guy 3 - Dunkelschwamm

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      The whole map is a skatepark, with one half indoors in what one would call a big room, and the other half is outdoors. There is a drivable skateboard but it is on a track and does not go outside. SCMapDB page Author: Unknown Date of release: 2001 Maps in package: 1 Map review of Big Room Guy 3 (originally posted on SCMapDB) by dunkelschwamm | February 11, 2023 | 2477 characters      Big Room Guy 3 is a hangout map for Sven Co-op featuring two skateparks and one skateboard between them- and NO they may not share. Skate around inside of an indoor skatepark, becoming the envy of your friends and enemies alike. Walk around in an outdoor skatepark, wistfully wishing you either could bring the skateboard outside or at least open any of the doors out here.      The indoor skatepark includes the basic accoutrement one may expect: rails, quarterpipes ramps, the works. There's also a bar with taps which make funny sounds. This interior looks pretty nice, is conveyed simply,

Big Room Guy 3 - GrandmasterJ

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      The whole map is a skatepark, with one half indoors in what one would call a big room, and the other half is outdoors. There is a drivable skateboard but it is on a track and does not go outside. SCMapDB page Author: Unknown Date of release: 2001 Maps in package: 1 Map review of Big Room Guy 3 (originally posted on SCMapDB) by GrandmasterJ | February 11, 2023 | 1750 characters      This map is a pretty cool skate park. There are two areas, an indoor park complete with bar area and rideable skateboard, and an outdoor park with no interactive things but it does have enticing doors that to not go anywhere.      The rideable skateboard is pretty cool, it's stuck to a track and rides around the level, going up and down ramps. It will absolute splatter anybody who gets in the way. The rest of the map is just half-pipes, rails, and other constructions that aren't really fun to interact with in the goldsrc engine. That skateboard is really the best thing in the map and t

BBQWITTEHBEAR - Dunkelschwamm

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       Are you ready to barbecue with the bear? There is a story about a zoo being closed due to Covid but the gameplay is all about shopping in the supermarket down the road. The map is very British and has a lot of jokes and references about being British. SCMapDB page Author: Captain Scarlet Date of final release: 2021 Maps in package: 1 Map review of BBQWITTEHBEAR (originally posted on SCMapDB) by dunkelschwamm | October 6, 2022 | 4427 characters BBQ Wit Teh Bear is a creative comedy shopping simulator map for Sven Co-op. There's a sense of British humor in it that I'm not entirely familiar with, with lots of seemingly local memes and sensibilities. Despite not really connecting with any of that as an American, it's still very charming, creative, full of character, and fun.      The basic conceit is that you're trying to have a barbeque, but need to go shopping for ingredients. Players hop into func_vehicle buses (which work great, btw), arrive at a super market (wh

BBQWITTEHBEAR - GrandmasterJ

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      Are you ready to barbecue with the bear? There is a story about a zoo being closed due to Covid but the gameplay is all about shopping in the supermarket down the road. The map is very British and has a lot of jokes and references about being British. SCMapDB page Author: Captain Scarlet Date of final release: 2021 Maps in package: 1 Map review of BBQWITTEHBEAR (originally posted on SCMapDB) by GrandmasterJ | October 6, 2022 | 6874 characters      Well that certainly was something. This map contains no combat and instead focuses on running errands at a supermarket. There is a whole story about a zoo and some anime girls that have voice acting and large illustrations that float in mid-air. I don't get any of that, it all feels like a bunch of in jokes from a forum or group of friends. It's still a great experience even if I don't understand everything.      Players start off in a room with three doors. One could almost believe this is a generic and uninspired map from

APC Rally - Dunkelschwamm

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      The point of this map is to drive an APC through a linear map blowing up obstacles and enemies along the way. The map certainly looks rough and the vehicles in Sven are very deadly to the occupants, but the map still delivers a fun experience. SCMapDB page Author: JJ45 Date of final release: 2003 Maps in package: 1 Map review of APC Rally (originally posted on SCMapDB) by dunkelschwamm | April 24, 2022 | 4599 characters      APC Rally is an older walkthrough action map. At a glance, the map looks pretty hastily brushed together and lit for an outdoor canyon, but the gameplay at front and center shines through.      The conceit of APC Rally is that players maneuver a large drivable APC through obstacles, intermittently abandoning it to complete an objective which clears up a roadblock. Func_vehicles are notoriously chunky and easily kill players, but APC Rally designs around this by making the map about absurd action and weapons. While playing, my teammate said something along the

APC Rally - GrandmasterJ

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      The point of this map is to drive an APC through a linear map blowing up obstacles and enemies along the way. The map certainly looks rough and the vehicles in Sven are very deadly to the occupants, but the map still delivers a fun experience. SCMapDB page Author: JJ45 Date of final release: 2003 Maps in package: 1 Map review of APC Rally (originally posted on SCMapDB) by GrandmasterJ | April 24, 2022 | 4927 characters      APC Rally is a map about riding an APC through enemies in crazy fun combat. The map description sold me on the idea and I was excited to play. The map is pretty old and it can be pretty rough at times, but I think it did manage to deliver on its promise. The combat is exactly the kind of stuff I remember seeing in Sven maps back in the day, dense high health enemies that players chew through using tons of weapons.      The first thing that needs to be addressed is the APC. Yes, there is a drivable APC that needs to be driven through obstacles to unlock the way

SEXR - Dunkelschwamm

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      SEXR is a rats map set in the author's bedroom. It's not meant to have linear progression, the map description clearly states it is meant to be a lobby map. Despite this there are areas that act very much like a linear sequence of objectives. SCMapDB page Author: SharkMan Date of final release: 2004 Maps in package: 1 Map review of SEXR (originally posted on SCMapDB) by dunkelschwamm | December 12, 2021 | 3114 characters      I sometimes think that making Sven Co-op maps might have the same appeal as making model railroads- creating a tiny little world and journeying through it. It's this combination of concepts in my mind that makes me a big fan of rats style maps in Counter-Strike and Sven Co-op. Maps in which you play as tiny soldiers in a gigantic version of mundane locations, turning everyday household items into tactical positions for going to war, are just endlessly charming to me. So, how do you mess it up?      Firstly, SEXR misses the mark by throwing spawnp

SEXR - GrandmasterJ

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      SEXR is a rats map set in the author's bedroom. It's not meant to have linear progression, the map description clearly states it is meant to be a lobby map. Despite this there are areas that act very much like a linear sequence of objectives. SCMapDB page Author: SharkMan Date of final release: 2004 Maps in package: 1 Map review of SEXR (originally posted on SCMapDB) by GrandmasterJ | December 12, 2021 | 5209 characters      I really love the rats maps in Counter-Strike so when I was very excited when I saw this map. Overall I liked it but there definitely came a point where I wanted the map to be over. I think we reached the end of the map, there wasn't really an indication of whether we did or not.      The map takes place in a bedroom. Players spawn in all over the room, I spawned on top of a computer desk. On top of different furniture are different weapons. Two major problems with this set up is that there were no ladders to get down from these spawn points. Ther

Chancars - Dunkelschwamm

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      Chancars is a fun map with a big mostly open area with plenty of cars to drive around. There is a locked door players can unlock by ramping through a ring several times, but other than that there is no progression. It's just a map to have fun with. SCMapDB page Author: Gruntzz Date of final release: 2021 Maps in package: 1 Map review of Chancars (originally posted on SCMapDB) by dunkelschwamm | December 4, 2021 | 2126 characters      Chancars had a simple premise that I had no patience for. Ring the ring a certain number of times, but it's only reachable via a jump made by wacky cars. Unfortunately, as you ride there is an invincible gonome running around and killing the player. He gave me the vibe of the yeti from SkiFree, always showing up at a terrible time to grind the action to the halt with a one-hit-kill.      The main attraction of this map is the cars themselves: wacky themed func_vehicles await for the player to roll around and jump off ramps to the big ring in

Chancars - GrandmasterJ

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      Chancars is a fun map with a big mostly open area with plenty of cars to drive around. There is a locked door players can unlock by ramping through a ring several times, but other than that there is no progression. It's just a map to have fun with. SCMapDB page Author: Gruntzz Date of final release: 2021 Maps in package: 1 Map review of Chancars (originally posted on SCMapDB) by GrandmasterJ | December 4, 2021 | 2002 characters      I'm just going to say it, goldsrc has some terrible vehicles and func_vehicle is finicky at best.      The map idea is pretty standard stuff, a map with ramps and other fun terrain features and a bunch of wacky cars. Some of the cars are quite wacky like the surfboard with a wave behind it, the jousting chairs, the jetbikes with 3d models attached to the vehicle so they actually look like jetbikes. I did really enjoy taking most of them out for a spin.      The main problem is that half the time I am driving I die. Whether it's because I g