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Showing posts with the label Michael Sisk

Aggregate Pain - Dunkelschwamm

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            Aggregate Pain is another conversion of a standalone Half-Life mod. It takes place in Black Mesa and players fight both soldiers and aliens. SCMapDB page Original mod authors: Michael Sisk Conversion authors: Garompa Date of original mod release: 1999 Date of final Sven Map release: 2017 Maps in package: 3 Map review of Aggregate Pain (originally posted on SCMapDB) by dunkelschwamm | March 5, 2022 | 1939 characters      Aggregate Pain means Total Pain.      That's what the mod's creator seems to indicate on the map description. I guess must have been updated for more recent versions of Sven, as it has modern Sven monsters despite being dated originally for 1999.      The map follows walk-through format for the most part, with the players moving from room to room clearing out enemies and occasionally dealing with other obstacles. I'm gonna be completely honest, no matter how hard I try I cannot remember most of these maps. I'll tell you what I do remember.   

Aggregate Pain - GrandmasterJ

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           Aggregate Pain is another conversion of a standalone Half-Life mod. It takes place in Black Mesa and players fight both soldiers and aliens. SCMapDB page Original mod authors: Michael Sisk Conversion authors: Garompa Date of original mod release: 1999 Date of final Sven Map release: 2017 Maps in package: 3 Map review of Aggregate Pain (originally posted on SCMapDB) by GrandmasterJ | March 5, 2022 | 3200 characters      Aggregate Pain is a very short three map series. The map is set in Black Mesa like a lot of maps are, this map does almost nothing to stand out.      The first map players start in a truck. A human grunt stands right outside and will begin shooting so don't dawdle. One my first playthrough three more grunts came around the corner and I had a big fight right out of spawn. On my second playthrough the grunts stayed put. There is a hallway with a lot of enemies at one point with two heavy weapons grunts. After another hallway the map ends.      We played the