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Showing posts with the label Counter-Strike

Blitzwar - Dunkelschwamm

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    Blitzwar is a map originally made for Counter-Strike and reworked to include round based combat. It's fairly small and there are only five rounds that only last for 90 seconds each, but the enemies are deadly and it can be challenging. SCMapDB page Original map author: Elber Conversion author:Enuze Date of original map release: 2010 Date of final Sven Map release: 2011 Maps in package: 1 Map review of Blitzwar (originally posted on SCMapDB) by dunkelschwamm | March 11, 2023 | 4095 characters      CS-Blitzwar is a round-for-round action map wherein players must exterminate an opposing team of soldiers within 90 second rounds. The map has two start points, and it is randomized each play which will host the players and which will host the enemies.      The enemies are mostly Barnabuses, Soldiers, Blackops, and Otises. However, there are also Agent Smiths who seem to dart around a bit more erratically, and special "Cheater" minibosses who appear. The minibosses

Blitzwar - GrandmasterJ

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      Blitzwar is a map originally made for Counter-Strike and reworked to include round based combat. It's fairly small and there are only five rounds that only last for 90 seconds each, but the enemies are deadly and it can be challenging. SCMapDB page Original map author: Elber Conversion author:Enuze Date of original map release: 2010 Date of final Sven Map release: 2011 Maps in package: 1 Map review of Blitzwar (originally posted on SCMapDB) by GrandmasterJ | March 11, 2023 | 3692 characters      Lots of maps get converted to work in Sven Co-op, this one is a counter-strike map converted to work with round based gameplay. The map description stops there and was so vague we didn't really know what we were getting into.      The map works by spawning a handful of enemies and telling players to clean them out in 90 seconds or less. The map uses a more realistic weapon damage model where bullets hurt! It is very easy to get sniped from across the map and enemies will ap

Assault Co-op - Dunkelschwamm

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      I am a big fan of Counter-Strike maps ported to Sven Co-op and filled with enemies, which is exactly what this map is. Players must empty the map of hostiles to win. SCMapDB page Author: KiLLeR Date of final release: 2012 Maps in package: 1 Map review of Assault Co-op (originally posted on SCMapDB) by dunkelschwamm | August 4, 2022 | 2958 characters      Assault Co-op is essentially cs_assault but with a ton of blackops grunts. Is it good? Sure!      The map starts out a bit rough, with just a chaotic smattering of blackops snipers, grunts, and assassins firing on us right out of spawn. A ways from spawn, there's a weapons restock point. It's good that you can get a ton of ammo for the M16, Shotgun, and MP5 here, because there are no melee weapons should you run out of bullets. That really shouldn't ever be an issue in this map, thanks to this never-ending cornucopia of ammo. That said, the cornucopia is a bit off the beaten path and hard to find. Also there's no

Assault Co-op - GrandmasterJ

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      I am a big fan of Counter-Strike maps ported to Sven Co-op and filled with enemies, which is exactly what this map is. Players must empty the map of hostiles to win. SCMapDB page Author: KiLLeR Date of final release: 2012 Maps in package: 1 Map review of Assault Co-op (originally posted on SCMapDB) by GrandmasterJ | August 4, 2022 | 3300 characters      Assault Co-op is the Counter-Strike map cs_assault with changes made to turn it into a Sven Co-op experience. I think it does this well with the appropriate amounts of high damage enemies, weapon and ammo stations, and even a some fun cutscenes, music, and story elements.      The map starts off and I'm getting shot while the map fades in. There are enemies directly in front of me but I'm actually getting shot from a sniper half the map away. Players start with just a pistol, I did not realize the green weapon crates near spawn actually contained weapons and ammo. There is nothing to indicate this, except maybe a single or

Galleon - Dunkelschwamm

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       Galleon is a converted Counter-Strike map with enemies and some weapons scattered around. There are quite a few Counter-Strike map conversions but it is so nice to see one that's not meant for PVP. SCMapDB page Original mod authors: PhantomLord Conversion authors: kmkz Date of original mod release: 2001 Date of final Sven Map release: 2017 Maps in package: 1 Map review of Galleon (originally posted on SCMapDB) by dunkelschwamm | February 13, 2022 | 3456 characters      Galleon is, if I understand correctly, a conversion of a Counter-Strike map littered with enemies and scripted weapons. The scripted weapons act much like Counter-Strike weapons and include such hits as: the Mac-10, the AK-47, the Famas, the Fiveseven, the Deagle, the Knife, the P90, and some wonky-ass grenades. The enemies compose mostly of BlackOps snipers, HECU grunts, Heavy Weapons guys, assassins, robogrunts, Otises, and Barnies.      The map begins with the players on the other side of some harbor buildi

Galleon - GrandmasterJ

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      Galleon is a converted Counter-Strike map with enemies and some weapons scattered around. There are quite a few Counter-Strike map conversions but it is so nice to see one that's not meant for PVP. SCMapDB page Original mod authors: PhantomLord Conversion authors: kmkz Date of original mod release: 2001 Date of final Sven Map release: 2017 Maps in package: 1 Map review of Galleon (originally posted on SCMapDB) by GrandmasterJ | February 13, 2022 | 2947 characters      This map is a conversion of a Counter-Strike map. Unlike other conversions of CS maps this one actually has enemies and is modified for cooperative play. There are around 100 enemies in the map and players must hunt them all down.      The map is expansive with plenty to see. Some of the architecture looks bad, like the staircases. Some of the hallways are really narrow with lots of twists and turns. In a competitive map these features would add to the challenge but in Sven the map gets more annoying the more ti

747 - Dunkelschwamm

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       747 is a Counter-Strike 1.6 map converted to Sven Co-op. The level design is untouched and is optimized for objective based team play with some HEV and weapons scattered around. SCMapDB page Original map authors: Leon Nieuwoudt and Stephen Superville Conversion author: Jmal Date of original map release: 1999 Date of final Sven Map release: 2020 Maps in package: 1 Map review of 747 (originally posted on SCMapDB)  by dunkelschwamm | December 11, 2021 | 2333 characters      747 was originally a Counter-Strike map. I imagine, as a Counter-Strike map, this would be an incredibly tense experience. As a Sven Co-op deathmatch map it's got some pretty stilted gameplay. Let me explain.      The map is laid out as follows: the plane is the central area of gameplay, split between three floors. There's a cargo bay, a passenger floor, and a first class and cockpit floor. The passenger areas are separated, much like within a real airplane, with curtains which make it hard to see into t

747 - GrandmasterJ

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      747 is a Counter-Strike 1.6 map converted to Sven Co-op. The level design is untouched and is optimized for objective based team play with some HEV and weapons scattered around. SCMapDB page Original map authors: Leon Nieuwoudt and Stephen Superville Conversion author: Jmal Date of original map release: 1999 Date of final Sven Map release: 2020 Maps in package: 1 Map review of 747 (originally posted on SCMapDB)  by GrandmasterJ | December 11, 2021 | 1842 characters      Who plays Sven Co-op PVP? Well I did try some light 1v1 pvp on this map just to test it out. I will say the PVP works, I was messing around and actually damaged my teamma- I mean sworn nemesis and we decided to go for it.      First off, I never played this map in Counter-Strike 1.6 so I don't know how it plays there. But I can say the map is clearly intended to have two sides clash around the plane. Since the map is de I can only assume the terrorists had to bomb the plane. In that context I can see how the m

Hamsters - Dunkelschwamm

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    Hamsters is a classic map made for Counter-Strike 1.6 by the legendary mapper, Nipper. The whole map is a hamster habitat floating in space. The walls are transparent making enemy movement obvious. It's a really good map for Counter-Strike 1.6. SCMapDB page Author: Nipper Date of final release: 2016 Maps in package: 1 Map review of Hamsters (originally posted on SCMapDB) by dunkelschwamm | November 28, 2021 | 1120 characters      Hamsters is a classic Nipper Counter-Strike map. This port is faithful in its port of that map and changes nothing, making it little more than a hangout map. While crawling around in tubes does have a McDonald's playplace feel to it and the spinning wheels are very fun, this port has pretty limited options for Sven players.      If you have a hangout server, I think you should probably stick to maps made specifically for hangout servers and maybe leave this one off the rotation. I can't imagine players finding more than 5 minutes of novelty out

Hamsters - GrandmasterJ

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    Hamsters is a classic map made for Counter-Strike 1.6 by the legendary mapper, Nipper. The whole map is a hamster habitat floating in space. The walls are transparent making enemy movement obvious. It's a really good map for Counter-Strike 1.6. SCMapDB page Author: Nipper Date of final release: 2016 Maps in package: 1 Map review of Hamsters (originally posted on SCMapDB) by GrandmasterJ | November 28, 2021 | 787 characters      I've played the original Hamsters map on Counter-Strike 1.6 so I knew what I was getting into. But I expected a few enemies or some sort of additions or upgrades for Sven. Nope, this is the map from Counter-Strike in Sven. That's it.      I guess it would be a good PVP map, but this is Sven CO-OP, I don't think I've ever actually played PVP. Pros: Classic Nipper map from 1.6 Great for PVP Cons: It's ported to Sven but has nothing added for Sven gameplay nobody plays PVP Novelty of being a hamster falls off immediately, without PVP the