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Automap - Dunkelschwamm

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      Play a Sven Co-op map while it is being generated! This is a strange marriage of Roguelike and Co-op FPS that is really cool to experience, but unfortunately has been abandoned. SCMapDB page Author: w00tguy123 Date of final release: 2011 Maps in package: 1 Map review of Automap (originally posted on SCMapDB) by dunkelschwamm | August 21, 2022 | 3763 characters      Automap is an abandoned map project for Sven Co-op that I think was really novel and almost works. Unfortunately, it doesn't. So, if you're looking for a recommendation, I recommend only trying this map out with friends if you're looking to run multiple iterations on the map before you get something nearly playable. But, when it does work, it's really quite neat.      The generator places players in a starting room and generates a map out of various possible pieces. When it works, it creates these funny tunnels full of a hodge podge of enemies that you're given a random strange loadout that you need

Automap - GrandmasterJ

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    Play a Sven Co-op map while it is being generated! This is a strange marriage of Roguelike and Co-op FPS  that is really cool to experience, but unfortunately has been abandoned. SCMapDB page Author: w00tguy123 Date of final release: 2011 Maps in package: 1 Map review of Automap (originally posted on SCMapDB) by GrandmasterJ | August 21, 2022 | 3132 characters      What an amazing concept, Automap turns Sven Co-op into a roguelike. Every part of this is really interesting and executed really well. Maybe not perfectly, in fact, my teammate and I only got one run in before the map totally broke and we couldn't play it anymore. But when it sort of worked that first and only time we had a lot of fun.      So to reiterate the map description, player start off in a room and then have to go through a randomly chosen hallway layout with random enemies and a random weapon loadout. After going upwards of 50 meters (which is five hallways if I remember correctly) a boss chamber with a bos

Abandoned - Dunkelschwamm

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       Abandoned is an official map included in the Sven Co-op 4 and 5 releases. The map takes place in an abandoned section of Black Mesa during the events of Half-Life. SCMapDB page Author: Nih Date of final release: 2017 Maps in package: 1 Map review of Abandoned (originally posted on SCMapDB) by dunkelschwamm | January 1, 2021 | 4124 characters      Abandoned is a fairly decent action walkthrough map that's made for more players than I played with, and it shows. The map has a very loose and flowy progression which is somewhat refreshing at times, somewhat bumbling at others. The brutalist, industrial setting is convincing, but also stands to issue with many doors of differing importance often being lined up one after the other next to one another without much to distinguish them other than their position in the order.      Much of the map is made up of mostly well paced action sequences. It begins a bit rough at first for the arsenal given, but as the player's arsenal opens

Abandoned - GrandmasterJ

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      Abandoned is an official map included in the Sven Co-op 4 and 5 releases. The map takes place in an abandoned section of Black Mesa during the events of Half-Life. SCMapDB page Author: Nih Date of final release: 2017 Maps in package: 1 Map review of Abandoned (originally posted on SCMapDB) by GrandmasterJ | January 1, 2022 | 2330 characters      I haven't played many official Sven maps except for Toon Run, I had high hopes for this map. While the first half was going ok, the second half with the countdown really lost me.      The map is a scavenger hunt with shortcuts to the main spawn area opening up as you progress. This works really well for the most part, there are some areas that can get a little confusing but after shortcuts open up things get much easier to navigate.      Enemies come suddenly and in large numbers. This is definitely a map that needs quite a few players. The sudden barrages can and do overwhelm small groups of players. Luckily there are some great weap

Inflight - Dunkelschwamm

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      Inflight is a small map with a simple concept. Players spawn in a destructible plane and alien controllers surround the plane and attack the players, damaging the plane in the process. Defend the plane until time runs out. SCMapDB page Author: Unknown Date of final release: 2003 Maps in package: 1 Map review of Inflight (originally posted on SCMapDB)   by dunkelschwamm | November 28, 2021 | 2643 characters      Defend a destructible plane from an alien onslaught for as long as you can!      What a map. I feel like this was created with the goal of defending the plane as an after-thought to a destructible brushwork plane being made for shits and giggles. You know, I respect that. I have nothing but love for somebody deciding to make a fun toy and then deciding at the last minute to turn it into a game.      Unfortunately, the game itself isn't great. The destructible brushes of the plane are in wildly varying proportions, so attacks from enemies have an insane variety of conse

Inflight - GrandmasterJ

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      Inflight is a small map with a simple concept. Players spawn in a destructible plane and alien controllers surround the plane and attack the players, damaging the plane in the process. Defend the plane until time runs out. SCMapDB page Author: Unknown Date of final release: 2003 Maps in package: 1 Map review of Inflight (originally posted on SCMapDB) by GrandmasterJ | November 28, 2021 | 1166 characters      I had no expectations going in and all of them were met. This map is a fun little gimmick where the entire level is destructible and you have to survive and protect the airplane.      It was a little frustrating at first but then we started to experiment with climbing outside the plane and blowing out windows and it we got really into it. My teammate found the winning strategy, suicide immediately and stay dead and the alien controllers won't shoot at you. I'm reviewing this as I play, laying dead on the floor watching the timer count up. The game lasts for 8 minutes.