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Big Cave 2 - Dunkelschwamm

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    Climb down into a cave system with a lot of science hallways and industrial rooms. The cave itself certainly is big and the map ends once it is explored in a linear fashion. SCMapDB page Author: amckern Date of release: 2019 Maps in package: 1 Map review of Big Cave 2 (originally posted on SCMapDB) by dunkelschwamm | February 13, 2023 | 5354 characters      Big Cave 2 is an action walkthrough map for Sven Co-op featuring immense scale, impressive brushwork and textures, and some hit-or-miss gameplay.      The idea is that there's a huge base built into the side of a cave. The map is very vertical, with players descending deeper and deeper into the big cave and the base which burrows throughout. The cave is of truly immense scale, and the brush and texture work are fantastic. Not only are the natural structures some of the finest I've seen in the goldsrc engine, but the interiors of the base really manage to make industrial, grungy, brutalist subterranean complex

Big Cave 2 - GrandmasterJ

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      Climb down into a cave system with a lot of science hallways and industrial rooms. The cave itself certainly is big and the map ends once it is explored in a linear fashion. SCMapDB page Author: amckern Date of release: 2019 Maps in package: 1 Map review of Big Cave 2 (originally posted on SCMapDB) by GrandmasterJ | February 13, 2023 | 6782 characters      As advertised, this map has a BIG CAVE. The story isn't real clear, but we traverse the cave and get to a small door to end the level. It's sort of a beautiful and confusing experience.      Players start in a small camp with a tent, big fan thing, and some ladders down into the BIG CAVE. The tent has a clear window and we can see that it's got a teleporter, but the door doesn't open. We can climb on top of the tent and see that there is no texture on top, so we can see through the level and see a huge vertical climb down ahead of us. The CAVE is at the bottom of a very long shaft with the ladders. The

Bounty - Dunkelschwamm

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       This map is a work in progress and may change drastically in the future. That said, it's really only missing a proper game end and everything else looks good and works well. SCMapDB page Author: Gruntzz Date of final release: 2022 Maps in package: 1 Map review of Bounty (originally posted on SCMapDB) by dunkelschwamm | June 10, 2022 | 6181 characters      Bounty is a map heavily inspired by Hotline Miami, from the aesthetic to the gameplay. What's the gameplay like? Why, you run into a room fulla guys and immediately get shot to death, that's what!      This is a work-in-progress map (as of June 10 2022) as far as I understand, so take this review as constructive criticism that I'll happily revisit in a re-review should this map be updated.      Getting on with the review: let's start with the aesthetic. I think one of Hotline Miami's greatest strengths is its strong sense of aesthetic, but visually and sonically. Bounty captures the lighting, mood, and s

Bounty - GrandmasterJ

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      This map is a work in progress and may change drastically in the future. That said, it's really only missing a proper game end and everything else looks good and works well. SCMapDB page Author: Gruntzz Date of final release: 2022 Maps in package: 1 Map review of Bounty (originally posted on SCMapDB) by GrandmasterJ | June 10, 2022 | 5352 characters      I know this map is a work in progress and when it updates I will revisit this review. The map is a brutally hard search and destroy/assassination mission where one shot will literally kill you, oh and survival mode is on. The first thing we did was turn survival mode right off, the map was playable after that. The respawn timer was very long, I think that is a totally acceptable alternative to survival mode.      Players start in the street, with a nice looking but eerily empty beach and beach chairs immaculately lined up in columns and rows. Players can swim in the water and drown which gives a custom death announcement, whi