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BMTCoop - Dunkelschwamm

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       BMTCoop, a cooperative map (hence the coop) made by BMT (hence the BMT). It's a rather short shooty experience in good ol' Black Mesa. SCMapDB page Author: BMT Date of release: 2001 Maps in package: 1 Map review of BMTCoop (originally posted on SCMapDB) by dunkelschwamm | April 13, 2023 | 3690 characters      BMTCoop is an old silly Sven Co-op walkthrough action map. If you're looking for oldschool Sven Co-op action, this really houses it. An obtuse switch puzzle toward the beginning, enemies spawning in over and over again in oddly stilted timeframes as you hope the waves will eventually end and a door will open (don't worry, it will!), a bizarre choice of weaponry borne of 2001 naivete when approaching the Half-Life arsenal, and an absolute cluster of enemies thrown at the players with little thought of the balancing whatsoever.      In some ways, BMTCoop plays almost like a late Serious Sam map shortly after (and immediately preceding) the first (an

BMTCoop - GrandmasterJ

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       BMTCoop, a cooperative map (hence the coop) made by BMT (hence the BMT). It's a rather short shooty experience in good ol' Black Mesa. SCMapDB page Author: BMT Date of release: 2001 Maps in package: 1 Map review of BMTCoop (originally posted on SCMapDB) by GrandmasterJ | April 13, 2023 | 1930 characters      This was a quick walkthrough map where we fight waves of monsters in a very Black Mesa environment. We even get a cutscene at the end of G-man giving us the credits. It took us less than ten minutes to beat it and we had some fun.      We start off in a room with a revolver, health, and HEV chargers, players only spawn with medkits. There are plenty of supplies and we are always topped off, I think we died once due to monsters spawning on top of us. Which they do very often, the combat is almost entirely wave based with enemies dropping out of xen effects.      We pick up the shotgun later and shotgun ammo appears more frequently as we near the end of the m

The Community Map Project - Dunkelschwamm

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      Featuring 15 authors, 7 years of development (or 12 depending on how you define 'development time'), and 7 individual maps, The Community Map Project is a beast of a map set. Somewhat unrelated, but this post taught me that Blogger has limits to how many labels a post can have, a max of 20, when I was tagging this post I was forced to leave out 'series' and 'Black Mesa'. SCMapDB page Authors: al_peggio, Amckern, Aurora, BMT, Dan200, eMTeG, Fortune2, Hezus, Koelzk, Morgan, Nih, PD-KC, Penguin, The_6th_monkey, The-Real-Game (Due to the number of authors and the page tag limit of 20, not all authors are tagged) Date of final release: 2009, updated version 2015 Maps in package: 7 Map review of The Community Map Project (originally posted on SCMapDB) by dunkelschwamm | August 14, 2022 | 11013 characters      The Community Map Project is a series of maps for Sven Co-op. They play as a mostly walkthrough set which features lots of action, some interesting set pi

The Community Map Project - GrandmasterJ

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    Featuring 15 authors, 7 years of development (or 12 depending on how you define 'development time'), and 7 individual maps, The Community Map Project is a beast of a map set. Somewhat unrelated, but this post taught me that Blogger has limits to how many labels a post can have, a max of 20, when I was tagging this post I was forced to leave out 'series' and 'Black Mesa'. SCMapDB page Authors: al_peggio, Amckern, Aurora, BMT, Dan200, eMTeG, Fortune2, Hezus, Koelzk, Morgan, Nih, PD-KC, Penguin, The_6th_monkey, The-Real-Game (Due to the number of authors and the page tag limit of 20, not all authors are tagged) Date of final release: 2009, updated version 2015 Maps in package: 7 Map review of The Community Map Project (originally posted on SCMapDB) by GrandmasterJ | August 14, 2022 | 6073 characters      This is an interesting map pack and presents somewhat of a problem to review. It's got about 15 authors and according to the map description it did not ha