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Showing posts with the label cyberdaemon

Zombie Squad - Dunkelschwamm

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       Suit up squad, it's time to go fight human grunts that this map calls zombies. This map is a horde map taking place in a burned out urban block, supposedly there are points to capture but I didn't see any. SCMapDB page Author: cyberdaemon Date of release: 2005 Maps in package: 1 Map review of Zombie Squad (originally posted on SCMapDB) by dunkelschwamm | July 17, 2023 | 2601 characters      Zombie Squad is a well detailed horde map wherein grunts and hwgrunts (and, like, an assassin) swarm the players from every angle. Thankfully, within the details of the ruins are plenty of weapons, and a reasonable smattering of HEV and health pickups.      The description makes it sound like maybe my experience with the map is broken. There were, like, 3 soldiers which looked like zombies in the map. I think far more were meant to be zombies? Also, the MOTD makes it sound like there's some funny control point business, like there's an objectiv...

Zombie Squad - GrandmasterJ

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      Suit up squad, it's time to go fight human grunts that this map calls zombies. This map is a horde map taking place in a burned out urban block, supposedly there are points to capture but I didn't see any. SCMapDB page Author: cyberdaemon Date of release: 2005 Maps in package: 1 Map review of Zombie Squad (originally posted on SCMapDB) by GrandmasterJ | July 17, 2023 | 3342 characters      Fight a never-ending horde or human grunts in a really well made destroyed dense urban section. Did I say human grunts? I meant zombies, but all the zombies have guns and I think the included models have to overwrite the default human grunt models and I didn't do that so most of the enemies I fought were default HECU soldiers. So this map did not feel like a zombie map in the slightest.      My teammate and I spawn in different areas, I start in a closet and walk out to find batteries. I exchange gunfire through a window and pick up a crossbow and sat...

Campfire - Dunkelschwamm

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       This is a beautiful map inspired by the famous mod (and map set ported to Sven Co-op) They Hunger. It takes place in a forest filled with derelict buildings, now that I think about it I don't think there is a campfire in this map. SCMapDB page Author: cyberdaemon Date of release: 2003 Maps in package: 1 Map review of Campfire (originally posted on SCMapDB) by dunkelschwamm | June 19, 2023 | 3387 characters      Campfire is a zombie (and occasionally baby garg) walkthrough map wherein players use limited firearms and mostly crowbars to maneuver through a rural forested area. Explore abandoned houses, rock mines, explosive minefields (??????), and forest while being ambushed by suddenly spawned zombies, headcrabs, gonomes, and baby gargs.      There is a curve to campfire. Early on, players have a handgun with very limited ammo and so spend much of their time crowbarring zombies and, unfortunately, gonomes. In worst case scenarios, ...

Campfire - GrandmasterJ

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      This is a beautiful map inspired by the famous mod (and map set ported to Sven Co-op) They Hunger. It takes place in a forest filled with derelict buildings, now that I think about it I don't think there is a campfire in this map. SCMapDB page Author: cyberdaemon Date of release: 2003 Maps in package: 1 Map review of Campfire (originally posted on SCMapDB) by GrandmasterJ | June 19, 2023 | 4517 characters      Campfire is a map inspired by The Hunger that puts us in a wilderness with some dilapidated buildings, a minefield, and eventually into a mine. It has no story and ends abruptly with no real resolution when a player walks into a wall of tofu. But it maintains this really atmospheric gritty forest vibe that works really well. Enemies are tons of zombies with the occasional gonome and baby garg.      My teammate an I spawn inside each other inside a burned out house. This map feels pretty big and the house has rooms bigger than what...

Ragemap - Dunkelschwamm

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      Do you like to rage? The Ragemap is a community driven effort where many authors contribute parts of a map. The result is a crazy patchwork of different ideas with something new to see around every corner. SCMapDB page Author: A1win, Archanor, cold_blood3d, Crapaccino, cyberdaemon, Dred_furst, Dynamite, El Gringo, Fourth Letter, Frostbite, BlueFeena, g1l, Hezus, JPolito, Killer12137, Mr. Mazur, Nih, Police L.T., cSMG, Puchi, Qwerty, SharkMan, Silencer, Slay, The_6th_Monkey, WAR_Nuker (Due to the number of authors and the page tag limit of 20, not all authors are tagged) Date of release:2007 Maps in package:1 Map review of Ragemap (originally posted on SCMapDB) by dunkelschwamm | February 26, 2023 | 3266 characters      Ragemap is an action walkthrough map for Sven Co-op comprised of multiple one-hour map segments stitched together by various authors. Does it work?      The bread and butter of this map is standard Sven Co-...

Ragemap - GrandmasterJ

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      Do you like to rage? The Ragemap is a community driven effort where many authors contribute parts of a map. The result is a crazy patchwork of different ideas with something new to see around every corner. SCMapDB page Authors: A1win, Archanor, cold_blood3d, Crapaccino, cyberdaemon, Dred_furst, Dynamite, El Gringo, Fourth Letter, Frostbite, BlueFeena, g1l, Hezus, JPolito, Killer12137, Mr. Mazur, Nih, Police L.T., cSMG, Puchi, Qwerty, SharkMan, Silencer, Slay, The_6th_Monkey, WAR_Nuker (Due to the number of authors and the page tag limit of 20, not all authors are tagged) Date of release:2007 Maps in package:1 Map review of Ragemap (originally posted on SCMapDB) by GrandmasterJ | February 26, 2023 | 3839 characters      I've never played a ragemap before this so I was pretty excited. It went more or less like I expected, a wild shifting landscape with all sorts of stuff to see and do. Every room offered something new.      I supp...