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Break GO: Game Over - Dunkelschwamm

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      Inspired by the very similar Breakfree 1 and 2, in this map players ride an elevator up through some deadly obstacles. Elevators in Sven Co-op are prone to killing players so only the luckiest folks will make it to the end. SCMapDB page Author: Zorak Date of release: 2009 Maps in package: 1 Map review of Break GO: Game Over (originally posted on SCMapDB) by dunkelschwamm | April 29, 2023 | 2424 characters      Break-Go: Game Over is a map inspired by Breakfree. I would characterize it almost like a fanmap, for how much of Breakfree's gimmick it apes. There's nothing wrong with that, of course, but it does feel pertinent to point out as it very succinctly characterizes this map.      Much like Breakfree, Break-Go features a floating loser pool which players respawn in and which moves parallel to the main gameplay elevator. The elevator houses the players, goes up, and stops at the top where players can kill a scientist and flip a switch to end the map. The sci

Break GO: Game Over - GrandmasterJ

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      Inspired by the very similar Breakfree 1 and 2, in this map players ride an elevator up through some deadly obstacles. Elevators in Sven Co-op are prone to killing players so only the luckiest folks will make it to the end. SCMapDB page Author: Zorak Date of release: 2009 Maps in package: 1 Map review of Break GO: Game Over (originally posted on SCMapDB) by GrandmasterJ | April 29, 2023 | 2321 characters      This map was inspired by Breakfree, and right when the map started I thought that maybe I was playing the next map in that series. But no, this map was made by a different author and does a few things differently, but it's also mostly the same.      So the whole premise of the map is that players are on an elevator going up through a shaft filled with obstacles. We have lots of rotating brushes that will splatter incautious players and dead players get stuck in a viewing room where they can only watch the live players finish the map.      Now elevators are finni