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Showing posts with the label Killer99

City - Dunkelschwamm

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      Fight a neverending horde of enemies in a small city block. The slice of city is very simple with nothing much else to see, although the tallest building is almost entirely destructible and will fall apart. SCMapDB page Author: Killer99 Date of release: 1999 Maps in package: 1 Map review of City (originally posted on SCMapDB) by dunkelschwamm | April 29, 2023 | 2198 characters      City is a horde map wherein soldiers and xenian military (vortigaunts and alien grunts, specifically) are teleported onto a small block with one destroyed building full of soldiers, one strangely shaped building with a sideways vending machine in front of it full of aliens, one near-fully destructible building with lots of soldiers, and one tall building that vortigaunts are always on top of.      Players are given a few boilerplate weapons to deal with this, but most notable get grenades and a tau gun. Their power really helps prevent any of ...

City - GrandmasterJ

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      Fight a neverending horde of enemies in a small city block. The slice of city is very simple with nothing much else to see, although the tallest building is almost entirely destructible and will fall apart. SCMapDB page Author: Killer99 Date of release: 1999 Maps in package: 1 Map review of City (originally posted on SCMapDB) by GrandmasterJ | April 29, 2023 | 2674 characters      City is a fairly standard arena horde map, this time based on a simple city street. We have some multi-story buildings scaled way down to be simple boxes with only enough room for windows and stairs. Vortigaunts spawn in clumps staggered with clumps of alien grunts and human grunts, who do shoot each other when they spawn in together. The weapon selection isn't bad but it is very medium. We get an mp5, shotgun, crossbow, gauss gun, grenades, and a single satchel charge in addition to the standard pistol, medkit, crowbar.      The moment the map st...

Zoo (by Killer99) - Dunkelschwamm

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       This map is a zoo (not to be confused with the other zoo map made by Icewold) condensed down into a hallway. There are only eight exhibits but the whole thing is interactive. SCMapDB page Author: Killer99 Date of final release: 1999 Maps in package: 1 Map review of Zoo (originally posted on SCMapDB) by dunkelschwamm | July 8, 2022 | 1776 characters      Zoo is a map that consists of a small corridor with glass cages displaying the various wildlife of Xen angrily rocking against their confines. After breaking a grate, the xenians escape, and the player must navigate a short rising water puzzle and a vent to get to a snark kill box.      I guess this is a troll map. Due to Sven's enhanced enemies, the alien grunts, zombies, and vortigaunts in the early map are far more chaotic than the map was originally balanced for, so just getting to the puzzle is a rough chore. They endlessly respawn too. Things are even more dire if alien grunt...

Zoo (by Killer99) - GrandmasterJ

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      This map is a zoo (not to be confused with the other zoo map made by Icewold) condensed down into a hallway. There are only eight exhibits but the whole thing is interactive. SCMapDB page Author: Killer99 Date of final release: 1999 Maps in package: 1 Map review of Zoo (originally posted on SCMapDB) by GrandmasterJ | July 8, 2022 | 1438 characters      The map is a simple hallway with windows on either side. All sorts of xen creatures spawn infinitely inside these rooms behind glass. At the far end is a grate on the floor, after breaking it (or in my case, standing on it), jump down into the hole which will break the glass on the zoo animals. They start spawning in immediately and don't really stop, players only start with basic pistol and 17 rounds and crowbar. My teammate and I had to cheat to make it back to the hole alive.      The hole leads to an underground water filled tunnel, the end of which leads to a room with a grate on the...