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Showing posts with the label Michael Koeberlein

Alien Die 2 - GrandmasterJ

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      Monsters sit in better mousetraps of varying degrees of creativity and involvement from the player in a gallery of fatal contraptions. SCMapDB page Author: Michael Koeberlein, LordSlayer Date of final release: 1999 Maps in package: 1 Map review of Alien Die 2 (originally posted on SCMapDB) by GrandmasterJ | March 11, 2022 | 3376 characters      The sequel to Alien Die is much better than the first. The concept is the same, a map with a bunch of monsters stuck in traps with buttons players can press to kill them in unique ways.      The map is broken up into three areas, the spawn room, the nextdoor room with a teleporter, and the long room on the other side of the teleporter. The spawn room has a tram between two rows of sandbags. Zombies appear on the tracks in the middle endlessly and there is a button that will make the tram move back and forth, crushing the zombies into gibs, until the button is pressed again. The zombies can sometimes escape their trough, but it's rarer

Alien Die 2 - Dunkelschwamm

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       Monsters sit in better mousetraps of varying degrees of creativity and involvement from the player in a gallery of fatal contraptions. SCMapDB page Author: Michael Koeberlein, LordSlayer Date of final release: 1999 Maps in package: 1 Map review of Alien Die 2 (originally posted on SCMapDB) by dunkelschwamm | March 11, 2022 | 3709 characters      Alien Die 2, sequel to (in my opinion mediocre) map Alien Die, is a significant improvement on the formula of watching enemies die while placed safely away from the players themselves. This time there are far more interesting contraptions, an overall better aesthetic which gives the map a sense of identity, and better distribution of set pieces. This time, instead of everything being messily placed in a circle around a big death pit, the map is broken up into four sections where each toolbox comes with its own set of fun gimmicks.      I would say one of the biggest improvements that this map has over the previous Alien Die (other than e