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Showing posts with the label Agamemnon

Black Facility 2 - Dunkelschwamm

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    We return to the dark pigmented facility, the first map we were a bystander and now we get to be soldiers. Visually it looks like Black Mesa but there is not a lot that the two maps have in common. SCMapDB page Author: Agamemnon Date of release:2003 Maps in package:1 Map review of Black Facility 2 (originally posted on SCMapDB) by dunkelschwamm | March 11, 2023 | 3296 characters      Black Facility 2 is the sequel to Black Facility. It is an action walkthrough map for Sven Co-op.      In whatever regard this is related to Black Facility 1, frankly can be easily dismissed. This is a new boilerplate Black Mesa style facility that starts in an outdoor area and proceeds into a base which players sabotage. The story, as far as I can tell, and the progression of the map, have little to do with Black Facility 1.      The beginning of the map has players unarmed through some vent crawling and going through a metal detector. This doesn't exactly happen, however, as the gam

Black Facility 2 - GrandmasterJ

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      We return to the dark pigmented facility, the first map we were a bystander and now we get to be soldiers. Visually it looks like Black Mesa but there is not a lot that the two maps have in common. SCMapDB page Author: Agamemnon Date of release:2003 Maps in package:1 Map review of Black Facility 2 (originally posted on SCMapDB) by GrandmasterJ | March 11, 2023 | 4083 characters      This is the second installment of the Black Facility series that takes place somewhere that looks just like Black Mesa in which we fight aliens. In the first map we escaped the facility, but now we are back, starting from outside and working our way in.      Right in the first area we had some issues. We start off in a outdoor cliff hallway, my teammate jumps on a crate and onto a cactus then onto the cliff wall giving him a view out of the map. We spawn with no weapons so we start looking around. We find a friendly human grunt that explains out mission parameters and tells us we get weapons a

Black Facility - Dunkelschwamm

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      Welcome to a scientific facility that looks and feels like Black Mesa but isn't, probably. Fight and scavenge your way up the elevator shaft to an eventual escape. SCmapDB page Author: Agamemnon Date of release: 2003 Maps in package: 1 Map review of Black Facility (originally posted on SCMapDB) by dunkelschwamm | March 5, 2023 | 3104 characters      Black Facility is a Black Mesa style walkthrough map for Sven Co-op. It is mostly action-oriented, with basic goals delivered through dialogue with scientists, as you make your way to escaping the Black Facility.      The map begins with players at the base of an elevator shaft with some busted up elevators. Through dealing with the scientists, pushing buttons, shooting aliens, and fighting the military. Once you start ascending the elevator shaft, most of the map is hallways, occasional simple arena rooms, making up experiment chambers and living areas. Locker rooms, a cafeteria, console rooms, the works. You fight ab

Black Facility - GrandmasterJ

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      Welcome to a scientific facility that looks and feels like Black Mesa but isn't, probably. Fight and scavenge your way up the elevator shaft to an eventual escape. SCmapDB page Author: Agamemnon Date of release: 2003 Maps in package: 1 Map review of Black Facility (originally posted on SCMapDB) by GrandmasterJ | March 5, 2023 | 4123 characters      Welcome to a secret facility somewhere in America that looks like black Mesa but maybe isn't. Regardless, xen aliens and soldiers show up and are mere speedbumps in the path of the players.      We start off at the bottom of an elevator shaft, a zombie immediately approaches me so I climb a rope dangling from the elevator above and wait. My teammate joins the server and the zombie hits him before he has a chance to react. We spawn with 75 HEV so the hit barely scratches him, but I don't think enemies have any business being in spawn right off the bat like this.      We can climb up the rope or walk forward. Going f

Borg Cube - Dunkelschwamm

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       Borg Cube is a Star Trek themed map taking place inside a Borg spaceship, the famous Cube. The map uses a whole slew of new textures and models to recreate the ship and even gives players a phaser. SCMapDB page Author: Agamemnon Date of final release: 2007 Maps in package: 2 Map review of Borg Cube (originally posted on SCMapDB) by dunkelschwamm | December 30, 2021 | 4230 characters      Borg Cube is a two-map walkthrough set fraught with action, adventure, traps, and switch puzzles. It plays fast and loose with the themes in fun and silly ways, letting you know right off the bat with the presence of xenomorphs that this map does not take the lore seriously.      That's not to say Borg Cube isn't made with care, though. Each environment is crafted into a unique feel unlike what is typical of Half-Life mods. I love the outdoor environments and techno-nonsense throughout. It's a feast for the eyes most of the time, when you aren't just scouring mazes of industrial

Borg Cube - GrandmasterJ

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      Borg Cube is a Star Trek themed map taking place inside a Borg spaceship, the famous Cube. The map uses a whole slew of new textures and models to recreate the ship and even gives players a phaser. SCMapDB page Author: Agamemnon Date of final release: 2007 Maps in package: 2 Map review of Borg Cube (originally posted on SCMapDB) by GrandmasterJ | December 30, 2021 | 2863 characters      Borg Cube is a very fun map with custom models and sounds that really bring to life the Star Trek setting.      Most of the combat is tight quarters with Borg crammed in. Some Borg run, lots of them have ranged attacks, a few are slow and easy to kill, others run in and murder the player. This map is really aimed for more than two players, two at minimum are required but the enemy density and strength are best dealt with more.      The weapon of choice here is mainly the gauss cannon, if you can land continuous headshots on the Borg they go down pretty quick. The Mp5 is fairly useless when you get