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Showing posts with the label HeAdCrAb KILLA

Catalyst - Dunkelschwamm

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      Welcome to not Black Mesa where we do science that is really similar to what goes on over there but we're totally different, I promise. According to the description we are a secret organization sending scientists over to another dimension via resonance cascades, that sounds safe. SCMapDB page Author: HeAdCrAb KILLA Date of release: 2019 Maps in package: 1 Map review of Catalyst (originally posted on SCMapDB) by dunkelschwamm | July 9, 2023 | 3156 characters      Catalyst is a short puzzle map revolving around an Icon of Sin style enemy-spawning computer-crystal thingie.      The gist is as such: players walk through a short Black Mesa-y introduction and teleport to a room full of the map's main arsenal (shotgun, MP5, glock, crowbar, handgrenades), an elevator up to the main supply bunker with rooms full of additional goodies (importantly, a sniper rifle, revolver, HEV, health, and underbarrel grenades). A console on the top floor deploys 3 friendly turrets in front of the

Catalyst - GrandmasterJ

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      Welcome to not Black Mesa where we do science that is really similar to what goes on over there but we're totally different, I promise. According to the description we are a secret organization sending scientists over to another dimension via resonance cascades, that sounds safe. SCMapDB page Author: HeAdCrAb KILLA Date of release: 2019 Maps in package: 1 Map review of Catalyst (originally posted on SCMapDB) by GrandmasterJ | July 9, 2023 | 2142 characters      This map starts out with a very Black Mesa flavor with a big fancy science lab and a room with portals that triggers a bunch of aliens. The goal is to destroy a power source which is on the other side of the teleport past a bunch of soldiers in another science place. At the end we have to fight past respawning aliens so that one player can open a vent and another can toss grenades in, this map requires two people!      We start off in a place that I guess is not Black Mesa and hang out with the staff and look around un

Apprehension - Dunkelschwamm

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       Apprehension is a map that looks like Black Mesa but the story is about terrorists capturing scientists. There are also aliens here so if you ignore the story completely this map plays like yet another Black Mesa map. SCMapDB page Author: HeAdCrAb KILLA Date of final release: 2005 Maps in package: 1 Map review of Apprehension (originally posted on SCMapDB) by dunkelschwamm | June 5, 2022 | 6095 characters      Apprehension is the name of this map from HeAdCrAb KILLA. Despite the festive name, Apprehension is what I would consider to be a very straight-forward walkthrough action walkthrough map with a typical Black Mesa style. Specifically, the map focuses on grand fire fights between players, ally soldiers, and various enemy factions. Within the map you find yourself fighting grunts, robogrunts, robogrunt gargantuas, and Race X as your primary foes. You face these with an MP5, a shotgun, a handgun, grenades, and later a 357, a rocket launcher, and if you play your cards right qu

Apprehension - GrandmasterJ

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      Apprehension is a map that looks like Black Mesa but the story is about terrorists capturing scientists. There are also aliens here so if you ignore the story completely this map plays like yet another Black Mesa map. SCMapDB page Author: HeAdCrAb KILLA Date of final release: 2005 Maps in package: 1 Map review of Apprehension (originally posted on SCMapDB) by GrandmasterJ | June 5, 2022 | 5000 characters      I played the first half of this map quite a few times, there was a door that we just couldn't seem to open. But we revisited the map and tried again and it seems the map opens via a computer console in a security office. I know I've used that console many times in the past, why did it work now suddenly? I restarted the map and did some testing. You have to hit the button three times to open the door. Granted, there are three red lights that switch to green when you use it, but also I didn't notice that until my fourth playthrough of the map and only after I was s