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8jump - Dunkelschwamm

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       As suggested by the name, this map has eight chambers of jumping puzzles. Some of the jumping is easy and some is so hard as to be almost impossible. SCMapDB page Author: Kataclism Date of final release: 2005 Maps in package: 1 Map review of 8 Jump (originally posted on SCMapDB) by dunkelschwamm | December 16, 2021 | 1729 characters      Played this with a friend. Neither of us knew the jump techniques needed to leave the first area. We set the gravity low and jumped around the map. It was kinda fun to jump around with low gravity. Aside from some curious shapes in the brushwork, such as a map with pyramid-shaped spikes jutting from multiple spots in a wall, the visuals were fairly dull, bland, repetitive, devoid of memorable style. I don't think it was going for anything more than spartan visuals, but if I was accomplishing the jump puzzles I would feel a little let down from the progression. It also seemed as though the easier jump puzzles came after the much, much harder

8jump - GrandmasterJ

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      As suggested by the name, this map has eight chambers of jumping puzzles. Some of the jumping is easy and some is so hard as to be almost impossible. SCMapDB page Author: Kataclism Date of final release: 2005 Maps in package: 1 Map review of 8 Jump (originally posted on SCMapDB) by GrandmasterJ | December 16, 2021 | 1529 characters      I'm going to say this upfront, I turned the gravity way down and floated through this map.      I'm not a big fan of first person platforming so I was not looking forward to this map. I gave the first room a concerted effort though. Unfortunately the first room requires grenade jumping. Without HEV I was dying pretty much every time. My teammate and I were both trying but in the end we decided turning down the gravity was for the best.      The jumping puzzles are not in order of easy to hard. The first room was near impossible, but the next was very easy. Some rooms are insane, some are easy, some are tedious. If you die you go back to th