4ways - Dunkelschwamm
4ways has four different ways for players to go. Each way has stuff to kill with a loose theme. It's a very simple concept. SCMapDB page Author: agrs700 Date of final release: 2010 Maps in package: 1 Map review of 4 Ways (originally posted on SCMapDB) by dunkelschwamm | December 4, 2021 | 1413 characters 4ways is an example of fairly minimalist level design which paints in broad strokes as it grasps at rooms full of combat, a massive restocking room where you spawn (why not just give the player the ammo and guns when you first spawn at skip the annoying ammo respawning sounds?), and half-baked ideas. That's not to say it's bad or even a poor execution of what I think it was attempting to- I think 4ways is perfectly comfortable in its simplistic broad strokes. It flexes when it wants to with a laser gimmick area and a fairly nifty hangout rave room. The rest of the map is corridors full of enemies in what are perfectly fine corridor arrangem...