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Showing posts with the label Jonathon L Gower

101 Grunts - Dunkelschwamm

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       101 Grunts is a very early and simple map with long hallways full of human grunts. You fight a total of 101 enemies, hence the name. Due to the numerical nature of the name of this map series it is the first map that appears on an alphabetical listing of all maps on the map database. SCMapDB page Original mod author: Jonathon L. Gower Conversion author: CubicVirtuoso Date of original mod release: 1999 Date of final Sven Map release: 2008 Maps in package: 3 Map review of 101 Grunts (originally posted on SCMapDB) by dunkelschwamm | November 27, 2021 | 1195 characters     101 Grunts is a fairly simple, straight-forward map about fighting 101 grunts (and some turrets). The set suffers from a lack of ammo early on, though playing with large groups may mitigate this. Beyond this, the set delivers on a linear succession of corridors and rooms full of grunts to engage in deadly combat. By the end I found my bloodlust satiated, but fail to remember many memor...

101 Grunts - GrandmasterJ

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      101 Grunts is a very early and simple map with long hallways full of human grunts. You fight a total of 101 enemies, hence the name. Due to the numerical nature of the name of this map series it is the first map that appears on an alphabetical listing of all maps on the map database. SCMapDB page Original mod author: Jonathon L. Gower Conversion author: CubicVirtuoso Date of original mod release: 1999 Date of final Sven Map release: 2008 Maps in package: 3 Map review of 101 Grunts (originally posted on SCMapDB) by GrandmasterJ | November 27, 2021 | 1369 characters     To be perfectly honest I thought this map was going to suck. But I was surprised that it didn't,     The gameplay is real simple, run forward in long hallways and kill the HECU grunts. The map description says it all, there are 101 enemies to kill and the game ends when you kill them all.      I could complain that the levels are bland, nondescript hallways with littl...