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Bank Robbery - Dunkelschwamm

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      Players start in a grey boxy building and outside are tons of enemies. The boxy grey building is the bank, you are the robbery, and the enemies are the cops. SCMapDB page Author: halfliferyan Date of final release: 2005 Maps in package: 1 Map review of Bank Robbery (originally posted on SCMapDB) by dunkelschwamm | September 24, 2022 | 3734 characters      Bank Robbery is a funny little action map where the players start in a big box within a huge box and must fight the enemies who are within the huge box but not within the big box (unless they run inside). The huge box may be called the "exterior" to some, but let's be real it's just a huge box.      The big box has a few hostages, a bunch of weapons and HEV and some medkits and a scant bit of ammo for 9mm and the sniper. This is where you spawn. There's a barricade that provides excellent cover from which you can easily decimate enemy forces, but the barricade does shatter after some punishment.      The hu

Bank Robbery - GrandmasterJ

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      Players start in a grey boxy building and outside are tons of enemies. The boxy grey building is the bank, you are the robbery, and the enemies are the cops. SCMapDB page Author: halfliferyan Date of final release: 2005 Maps in package: 1 Map review of Bank Robbery (originally posted on SCMapDB) by GrandmasterJ | September 24, 2022 | 2601 characters      The map is very straightforward, players spawn in a building with a barricade on the front door, the outside is a wide open area hemmed in by very tall walls (with snipers on top) and loads of enemies spawning in on the ground. At a certain point the enemies thinned out and we killed a female assassin with 5000 health named something like "must kill target" that instantly ended the map when we killed her.      That is the entire map, the map itself was very ugly, blocky buildings with bad proportions, flat texturing, and the exterior area was so big and empty that the draw distance cut the far end of the map off. The gr