Posts

Showing posts with the label Jedidiah Clay Kirchner

Mechanized Death: Army of None - Dunkelschwamm

Image
       This map looks awesome. I mean look at that screenshot, it's a giant mech with enormous guns stomping all around and the player has a rocket launcher. There are some other things in the map set but just look at that mech. SCMapDB page Original mod authors: Jedidiah Clay Kirchner Conversion authors: Garompa Date of original mod release: 2001 Date of final Sven Map release: 2021 Maps in package: 2 Map review of Mechanized Death: Army of None (originally posted on SCMapDB)  by dunkelschwamm | January 23, 2022 | 7186 characters      Mechanized Death: Army of None is… quite a project. From what I can gather from the reading, it's a conversion of a separate mod by one Jed Kirchner. I researched a bit further to learn about what this port does different from Mechanized Death: Army of None. I'll make notes throughout the review about this, but first and foremost this is a review of the Sven Co-op port of Mechanized Death: Army of None as its own experience as a Sven Co-op ma

Mechanized Death: Army of None - GrandmasterJ

Image
      This map looks awesome. I mean look at that screenshot, it's a giant mech with enormous guns stomping all around and the player has a rocket launcher. There are some other things in the map set but just look at that mech. SCMapDB page Original mod authors: Jedidiah Clay Kirchner Conversion authors: Garompa Date of original mod release: 2001 Date of final Sven Map release: 2021 Maps in package: 2 Map review of Mechanized Death: Army of None (originally posted on SCMapDB)  by GrandmasterJ | January 23, 2022 | 5236 characters      The screenshots looked good, I wanted to fight a giant mech, I was so excited for this map. There are two maps in this set, and only one contains a giant mech, so it was a little bit of a letdown.      The first map is forgettable and I question why it was there at all. Players first have to climb a shelf right in the beginning and I had a lot of trouble with it. The goemetry was all weird, there were two shelves and one didn't seem to want to let