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Showing posts with the label Skals

Bad Day at Work - Dunkelschwamm

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       This map series has been cut short and abandoned due to a very unfortunate loss of files. What we have here are two maps of story build up, one map of gameplay, and one map with credits, all unpolished. SCMapDB page Author: Skals Date of final release: 2010 Maps in package: 4 Map review of Bad Day at Work (originally posted on SCMapDB) by dunkelschwamm | September 15, 2022 | 4338 characters      Bad Day at Work is a release of four maps of an unfinished series. Players tour a very modern looking lab complex, tour a very modern looking lab complex during an alien invasion, and tour a very decidedly unmodern alien invasion during a lab complex.      There are four maps, but one is an intro, two have gameplay, and the last one is such a non-sequitur cutaway to aliens before an abrupt map end that it plays off like a joke. So, I'll review the first three maps.      The first map is very atmospheric and interesting looking. The lab complex looks very different from most Black Mes

Bad Day at Work - GrandmasterJ

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      This map series has been cut short and abandoned due to a very unfortunate loss of files. What we have here are two maps of story build up, one map of gameplay, and one map with credits, all unpolished. SCMapDB page Author: Skals Date of final release: 2010 Maps in package: 4 Map review of Bad Day at Work (originally posted on SCMapDB) by GrandmasterJ | September 16, 2022 | 6206 characters      Unfortunately this series has not been completed. According to the description there was a much bigger plan in place that was canned due to losing important files, so now we get an unfinished and abandoned half a map series. Also this is my second time trying to write this review, I accidentally hit the back button when I was almost finished which means I lost my review. Ironic that I lost my review while trying to review a series abandoned due to file loss.      There are four maps in the set, the first map had no enemies, it was just to set the tone and gives players a moment to experien

Annihilation - Dunkelschwamm

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       Annihilation is a heavy word, it's one of those words where if used as a name it needs to really illustrate the destructive power within. This map is forgettable walkthrough map through rough rooms and halls. SCMapDB page Author: Skals Date of final release: 2007 Maps in package: 1 Map review of Annihilation (originally posted on SCMapDB) by dunkelschwamm | March 27, 2022 | 1912 characters      Annihilation is a short action-packed map that burns bright and burns fast.      Players escort a bunch of OpFor marines into an arena where they are ambushed by pitdrones which spawn (maybe endlessly?) from two pipes in a room which opens rather explosively (I was killed by the door falling off its hinges). The room is an ambush, and soon you're fighting gonomes attacking from a hole in the wall as well. If you advance on their position, a wall breaks down and a baby garg comes out to fight. Eventually one of us found the exit in a hole in the ground.      At some point you'r

Annihilation - GrandmasterJ

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      Annihilation is a heavy word, it's one of those words where if used as a name it needs to really illustrate the destructive power within. This map is forgettable walkthrough map through rough rooms and halls. SCMapDB page Author: Skals Date of final release: 2007 Maps in package: 1 Map review of Annihilation (originally posted on SCMapDB) by GrandmasterJ | March 27, 2022 | 1876 characters      Annihilation is a short map and according to the map description there are four objectives to complete, let me say right now that I beat the map without clearing the labs. The level was well done, if a bit short. Enemies burst through walls more than once in some pretty neat simple scenes.      There are friendly soldiers and turrets here to help, the turrets especially do a good job cutting down the enemy waves. There are underbarrel grenades and HEV in the spawn which help a lot. There is just enough to stock one person up, players will have to share carefully or wait for the respawn.