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Showing posts with the label Mutant

Black Mesa EPF - Dunkelschwamm

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    Whenever a map comes to a close and transitions to the next map we have a good chance of that next map being Black Mesa EPF. It's a well made if not boilerplate Black Mesa adventure easily accessible to all players. I don't know what EPF stands for. SCMapDB page Author: Mutant Date of release: 2011 Maps in package: 1 Map review of Black Mesa EPF (originally posted on SCMapDB) by dunkelschwamm | March 19, 2023 | 5067 characters      Black Mesa EPF is one of the maps that comes with Sven Co-op. It's a very competently made Black Mesa corridor hub action-walkthrough map with a mission system. What does it do that other Black Mesa maps don't? Does it stand out enough to be a default map?      Well, the aforementioned mission system is a sign of where I think this map excels. Even when progress isn't clear, progress is clear enough to find fast. The mission texts and some cutaway scenes help convey what needs to be done next. The hub structure of the m

Black Mesa EPF - GrandmasterJ

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      Whenever a map comes to a close and transitions to the next map we have a good chance of that next map being Black Mesa EPF. It's a well made if not boilerplate Black Mesa adventure easily accessible to all players. I don't know what EPF stands for. SCMapDB page Author: Mutant Date of release: 2011 Maps in package: 1 Map review of Black Mesa EPF (originally posted on SCMapDB) by GrandmasterJ | March 19, 2023 | 4060 characters      Here we have a classic, and official, Sven Co-op map where we teleport to Black Mesa and then escape. We fight plenty of aliens, mostly the ones from Opposing Force like pit drones and shock troopers.      Players spawn in on teleport pads and then cross a bridge to a supply room. Weapons and ammo are on big shelves and we have to crouch in them to suck up all the good stuff. Then we go downstairs and fight some stuff. Across the hall is a room that has a security office with an HEV station and a sniper rifle. The map opens up aroun

Ragemap 2012 - Dunkelschwamm

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      I'm so angry! Because of this map! Because it is a RAGE map! We return to the collaborative community series with the 2012 edition, more rage and more map. SCMapDB page Authors: Nih, Puchi, Protector, RNG, JPolito, JaF, Tuesday's Avenger, StreamFox, CubicVirtuoso, Aurora, Prinzmetal, Zombiner, Mutant, Maiten, Hezus, Dynamite, Keen, Walter, g1l, AzShadow, Silencer, Zorbos, El Gringo (Due to the number of authors and the page tag limit of 20, not all authors are tagged) Date of release:2007 Maps in package:1 Map review of Ragemap 2012 (originally posted on SCMapDB) by dunkelschwamm | February 26, 2023 | 5410 characters      Ragemap 2012 is the 2012 Ragemap compilation map for Sven Co-op. Like Ragemap before it, this is a heavy collaboration between many mappers, quilting together several vignettes of varying quality and style. Most of them follow a fairly linear action focus, but there are also lots of visual setpieces and puzzles mixed in.      Given the nature

Ragemap 2012 - GrandmasterJ

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      I'm so angry! Because of this map! Because it is a RAGE map! We return to the collaborative community series with the 2012 edition, more rage and more map. SCMapDB page Authors: Nih, Puchi, Protector, RNG, JPolito, JaF, Tuesday's Avenger, StreamFox, CubicVirtuoso, Aurora, Prinzmetal, Zombiner, Mutant, Maiten, Hezus, Dynamite, Keen, Walter, g1l, AzShadow, Silencer, Zorbos, El Gringo (Due to the number of authors and the page tag limit of 20, not all authors are tagged) Date of release:2007 Maps in package:1 Map review of Ragemap 2012 (originally posted on SCMapDB) by GrandmasterJ | February 26, 2023 | 4641 characters      More rage in more map. This iteration of the community made ragemaps once again has an incredible diversity of gameplay, architecture, sounds, themes, and everything else. I would even say its got a bit more rage than the original too. So much stuff that it comes in two maps instead of the original's one.      This map is much like the other rage