Posts

Showing posts with the label John Cable

Blastcorpse - Dunkelschwamm

Image
       How the tables have turned! Play as a captured alien and escape the human holding facility. This short walkthrough map leads players through holding pens to freedom. SCMapDB page Author: John Cable Date of release: 2001 Maps in package:1 Map review of Blastcorpse (originally posted on SCMapDB) by dunkelschwamm | March 25, 2023 | 4584 characters      Blastcorpse is an action walkthrough map for Sven Co-op which takes players through an outdoor skirmish with soldiers.      Players begin in a strange xen-like spawn area, presumedly the "alien preserve" from the description, where they can get uzis which they use to mow down the soldiers just outside. Break out and cross a bridge which is immediately bombed, navigate some ichthyosaurs and a friendly vortigaunt, fight a bunch of teleporting-in soldiers, blow up some equipment to open doors, blow up an apache. Make your escape!      Much of the map revolves around entering an area, and then soldiers spawn in or t

Blastcorpse - GrandmasterJ

Image
       How the tables have turned! Play as a captured alien and escape the human holding facility. This short walkthrough map leads players through holding pens to freedom. SCMapDB page Author: John Cable Date of release: 2001 Maps in package:1 Map review of Blastcorpse (originally posted on SCMapDB) by GrandmasterJ | March 25, 2023 | 3058 characters      Here we have an inversion of the typical Sven Co-op map, we are the aliens (in story, no custom models, although we do lack flashlights so is that alien?) fighting our way out of a military installation to freedom. We do this by using all human weapons, mostly uzis.      We start off in a cell where our military overlords have handed us a pile of uzis, single uzis so players have to wait 15 seconds to get a second one. There is a ladder to a room full of ammo. Also of note here are these weird blue rectangles on the walls next to the health chargers, those are HEV chargers.      We burst through a wall and enter a hallway wh