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Showing posts with the label experimental

Keen's Solar System - Dunkelschwamm

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       This map is a scrap, an experiment, a proof of concept. And boy howdy does it prove the concept, as long as that concept is 'make a model of the solar system'. Nothing much else in the map. SCMapDB page Authors: Keen Date of release: 2007 Maps in package: 1 Map review of Keen's Solar System (originally posted on SCMapDB) by dunkelschwamm | May 3, 2026 | 2116 characters      We start looking at the map's title over a little eye-candy rotating sprite effect. We run down a ramp toward the sprite and fall through the ground into a black void where the only things we can anchor ourselves to are the rotating planets in a massive diorama of the solar system.      I can't overstate that this introduction gave me a rollercoasteresque sense of disorientation and excitement as I took in the next thing the map had to offer: a glut of fun information.      The void is a big black room containing a large diorama, at the center of...

Keen's Solar System - GrandmasterJ

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      This map is a scrap, an experiment, a proof of concept. And boy howdy does it prove the concept, as long as that concept is 'make a model of the solar system'. Nothing much else in the map. SCMapDB page Authors: Keen Date of release: 2007 Maps in package: 1 Map review of Keen's Solar System (originally posted on SCMapDB) by GrandmasterJ | May 3, 2026 | 1763 characters      The map description says its a proof of concept and not really a playable experience. Well I decided to give it a whirl anyway with zero expectations and I was impressed.      Players start in a slanted room with an intangible floor at one end and players take fall damage when going to the next room. But that's a gameplay critique and this map is a proof of concept, so lets look at the main attraction. This map has a massive solar system revolving around a dark room, the planets are made of sprites and are two dimensional but it still looks really good. There is a lar...

Arcade - Dunkelschwamm

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       Arcade feels more like an experiment than a full fledged map, but it recreates classic arcade games in Sven very well. There is also a jumping puzzle for those who get tired of the arcade machines. SCMapDB page Author: w00tguy123 Date of final release: 2016 Maps in package: 1 Map review of Arcade (originally posted on SCMapDB) by dunkelschwamm | April 8, 2022 | 3058 characters      Arcade is an incredibly brilliant showcase of map entity magic at work. Play Tron Cycles, Pac-Man, Pong (1p or 2p), Snake, or a lolfunny TF2 meme. These machines sit in a very plain, paneled environment without much else to look at. But, what else do you need? You walk up, press a button, and then use your player input controls to play arcade classics. It's free old games in your free Sven Co-op. What's not to like?      If I had to have any complaint, it would be that when a player starts a game, they are locked in until the game they've initiated ends...

Arcade - GrandmasterJ

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      Arcade feels more like an experiment than a full fledged map, but it recreates classic arcade games in Sven very well. There is also a jumping puzzle for those who get tired of the arcade machines. SCMapDB page Author: w00tguy123 Date of final release: 2016 Maps in package: 1 Map review of Arcade (originally posted on SCMapDB) by GrandmasterJ | April 8, 2022 | 3318 characters      This map is exactly what it says in the title, an Arcade. The arcade machines include two player tron, pac-man, one or two player pong, and snake. The fact that all of the arcade machines work near perfectly is just amazing. They even have scoreboards that will announce the high score for that machine. The map also has some nice music to go along with the arcade atmosphere. The level is small and half empty, but the arcade machines are the main attraction and they are impressive.      The map description says that some of his arcade machines are in some of Kee...

Escalator Up - Dunkelschwamm

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      Escalator up is a map focused around an escalator going up. There is an elevator at the end that takes players up to an assassin ambush. That's about it. SCMapDB page Author: Robootto Date of final release: 2004 Maps in package: 1 Map review of Escalator Up (originally posted on SCMapDB) by dunkelschwamm | December 30, 2021 | 1405 characters      You truly can never say, when it comes to Robootto, what kind of nonsense you'll get up to in his maps.      This map is an escalator that's… oddly made, but at the very least interesting to look at. There's no escalator down, so the player gets to ride up, open a door, and find that the map is ready to throw a curveball.      See, the map gives you a shotgun at spawn. "Why would I need a shotgun," you may ask aloud to nobody in particular, "in a map that is simply an escalator?"      Well, young reader, the answer is simple: the escalator leads to grave danger! ...

Escalator Up - GrandmasterJ

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      Escalator up is a map focused around an escalator going up. There is an elevator at the end that takes players up to an assassin ambush. That's about it. SCMapDB page Author: Robootto Date of final release: 2004 Maps in package: 1 Map review of Escalator Up (originally posted on SCMapDB) by GrandmasterJ | December 30, 2021 | 663 characters      The escalator on this map actually works decently. That was a lot more than I expected. After the escalator is a long elevator trip to an ambush by assassins. There is a nonfunctional button to a map that doesn't exist and that is it.      Nice experiment, not very fun to play. Pros: The map delivered on an escalator Cons: The one section of combat was no fun the elevator ride and waiting for the elevator accounts for most playtime Score: 1 / 10

Rainforest - Dunkelschwamm

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       Rainforest is no more than a couple of hallways made to look like a rainforest. There isn't much happening in the map. SCMapDB page Author: Robootto Date of final release: 2003 Maps in package: 1 Map review of Rainforest (originally posted on SCMapDB)  by dunkelschwamm | December 11, 2021 | 1136 characters      This is an intriguing Robooto map, I think. Its brushwork is incredibly creative, trying all sorts of different things to evoke a rainforest aesthetic. Some of these attempts are more successful than others, and the utter density of these different approaches creates a fairly inconsistent atmosphere.      The map itself appears to be nothing more than a brief facade for testing out these brushwork prototypes for a rainforest environment. Playability-wise, I don't think it's really all that worth checking out for players so I don't recommend playing or putting on a server. If you're a mapper you might be interested in s...

Rainforest - GrandmasterJ

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       Rainforest is no more than a couple of hallways made to look like a rainforest. There isn't much happening in the map. SCMapDB page Author: Robootto Date of final release: 2003 Maps in package: 1 Map review of Rainforest (originally posted on SCMapDB)  by GrandmasterJ | December 11, 2021 | 1038 characters      For a Robootto map it was interesting. It has no point, no real end game, and no goal. The environment design is pretty nice. If the textures were aligned properly then it would even be good environment design. In the screenshots there is a picture where there is a glowing rectangle on the ground. When I saw that in-game I assumed something had broken in an update to Sven, but now I see that was intentional and showcased. It's not good environment design to have sections of the floor glow in a rainforest.      Overall, unless you are looking for environmental inspiration or tricks to help in your own mapping this map is...