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Boss Test (Team) - Dunkelschwamm

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      The stated goal of this map is to test the team strength of the players. This is done by putting a monster with a lot of health in a big box and then having players shoot them repeatedly. SCMapDB page Author: TheAmateur Date of release: 2010 Maps in package: 1 Map review of Boss Test (Team) (originally posted on SCMapDB) by dunkelschwamm | April 17, 2023 | 3958 characters      Boss Test Team is, as its description suggests, is a boss map intended to test team strength. If that is its objective, I can tell you right now this map fails at its objective. However, it is a fun little boss map. Let's dissect a bit.      There are four bosses: a garg, an apache, a voltigore, and a Tor (with a second Tor, I think, that gibbed almost immediately at a headshot from a mounted turret I was using). These bosses operate by being normal versions of themselves, placed in arenas that do little to emphasize the strengths or dynamics of th...

Boss Test (Team) - GrandmasterJ

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      The stated goal of this map is to test the team strength of the players. This is done by putting a monster with a lot of health in a big box and then having players shoot them repeatedly. SCMapDB page Author: TheAmateur Date of release: 2010 Maps in package: 1 Map review of Boss Test (Team) (originally posted on SCMapDB) by GrandmasterJ | April 17, 2023 | 4547 characters      This map is made just to test 'team strength' if the map description is accurate. The very first boss to test our team strength was a gargantua stuck behind not one, but two tiny ledges which made him easy prey for us. Seriously, the map loads us up on rpgs right before this, we are sitting on a pile of ammo shooting a gargantua outside of its range. My teammate said something along the lines of "what a test for our team".      I guess I should back up and talk about the weak class system. Players spawn in a room with a scientist and an HEV suit behind...