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Showing posts with the label Lord of the Rings

Moria - Dunkelschwamm

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       We must face the long dark of Moria. Be on your guard. There are older and fouler things than Orcs, in the deep places of the world. SCMapDB page Author: NIPPER Date of final release: 2004, community fix on 2019 Maps in package: 1 Map review of Moria (originally posted on SCMapDB) by dunkelschwamm | January 23, 2022 | 5667 characters      Moria is one of many Nipper map projects which recreates a piece of pop culture. This time, it's the Mines of Moria scene from The Lord of the Rings: The Fellowship of The Ring. This begins in the ambush scene where the orcs and the cave troll attack, and ends after the fellowship flee the Balrog.      Nipper has been an expert mapper for Counter-Strike for years, playfully recreating and parodying things through brushwork and simple textures in the top tiers. For that, it shouldn't be much of a surprise to learn that the map looks pretty good. It looks like the scene from the movie, with some fun small details included. The map doesn&#

Moria - GrandmasterJ

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       We must face the long dark of Moria. Be on your guard. There are older and fouler things than Orcs, in the deep places of the world. SCMapDB page Author: NIPPER Date of final release: 2004, community fix on 2019 Maps in package: 1 Map review of Moria (originally posted on SCMapDB) by GrandmasterJ | January 23, 2022 | 6267 characters      When I was a wee lad playing Counter-Strike 1.6 I knew of Nipper from the great and fun maps he made, usually with a prominently displayed "NIPPER" somewhere in the map. When I first got into Sven all those years ago I saw that Nipper had made a bunch of Sven maps and from then I had just assumed they were the greatest Sven maps ever made. Now that I'm older and cynical I can understand that not all of Nipper's ideas were solid gold.      The map starts off with a pet peeve of mine, enemies in player spawn. This isn't so bad in this map, as players spawn on a raised platform around the edge of the room. But the middle area