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Showing posts with the label GAMESABA

Ayakashi Banquet - Dunkelschwamm

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      Ayakashi is the collective name for Yokai (the Japanese term for supernatural beings) that appear over bodies of water. There isn't any water in this map but there are plenty of Yokai with custom models to shoot with fancy new gun models. SCMapDB page Author: nekomata, GAMESABA Date of final release: 2007 Maps in package: 1 Map review of Ayakashi Banquet (originally posted on SCMapDB) by dunkelschwamm | September 4, 2022 | 3662 characters      Ayakashi Banquet is a megamonster style map for Sven Co-op with lots of (I'm presuming comical) cutscenes inbetween. I cannot judge the cutscenes as I do not speak Japanese, the language they are written in, but I can speak to the gameplay and presentation.      I'm going to talk about presentation first. The map's a real mixed bag: it has some really fun enemy models and weapon models. There are zombies with the skeleton model from They Hunger, there's an anime chick assassin boss, and cat hounde...

Ayakashi Banquet - GrandmasterJ

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      Ayakashi is the collective name for Yokai (the Japanese term for supernatural beings) that appear over bodies of water. There isn't any water in this map but there are plenty of Yokai with custom models to shoot with fancy new gun models. SCMapDB page Author: nekomata, GAMESABA Date of final release: 2007 Maps in package: 1 Map review of Ayakashi Banquet (originally posted on SCMapDB) by GrandmasterJ | September 4, 2022 | 4037 characters      The screenshot for this map is a giant skeleton guy and I was pretty excited to take down a big skeleton guy with dual machine guns. Unfortunately that is all this map is, fighting enemies with lots of health with cool weapon reskins.      The map is very one note, the walls are stretched out hedges with large arenas separated by big ramps with torii looming over them. At spawn there are two pickup trucks holding a bunch of weapons and there are well structures in each of the three arenas that heal...

Area 491 - Dunkelschwamm

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       The map description simply reads "The average sven player cannot beat this." The map is a room with a box and a button, what mysteries does this map hold? SCMapDB page Author: GAMESABA Date of final release: 2008 Maps in package: 1 Map review of Area 491 (originally posted on SCMapDB) by dunkelschwamm | June 5, 2022 | 1754 characters      Area 491 is a map that I don't understand, but can beat. You begin in a room with a box and a button. If you press the button you will explode, but if you break the box and then press the button you will not explode and you will complete the map. The box takes quite a few hits to destroy, but with teamwork it doesn't have to take long.      The map itself is pretty boring looking. Little effort is put into beautification, and if I had to describe the aesthetic it would be "debug room". The button gives no indication that it will explode, I'm guessing for troll reasons, and the box which must be d...

Area 491 - GrandmasterJ

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      The map description simply reads " The average sven player cannot beat this." The map is a room with a box and a button, what mysteries does this map hold? SCMapDB page Author: GAMESABA Date of final release: 2008 Maps in package: 1 Map review of Area 491 (originally posted on SCMapDB) by GrandmasterJ | June 5, 2022 | 1591 characters      This is a Japanese troll map consisting of a big room with a button on one wall and a box in a corner. There is some stuff on the wall but that's all texture, none of it does anything. Running to the button will trigger an explosion that will kill you instantly and a message in Japanese (romanji) that my teammate is hard at work Google translating as I write this. It means something like "hey pretty good, it takes guts" if Google translate is any good.      The secret to beating the map is destroying the box, which has a ton of health, and that will stop the explosions. When the explosions are off you ...

Another Unit (Alternate Version) Part 1 - Dunkelschwamm

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       Another Unit (alternate version) is a remake of the official map Another Unit. Some details have been lost to time, but the authors seem to be different and there is some confusion as to whether it is a remake or a sequel. Personally, it feels like a remake by a player who didn't like the original map. SCMapDB page Author: GAMESABA Date of final release: 2006 Maps in package: 1 Map review of Another Unit (Alternate version) Part 1 (originally posted on SCMapDB) by dunkelschwamm | April 3, 2022 | 4392 characters      Another Unit Remake Part 1 is a remake (sequel?) of the map Another Unit. Another Unit was a map by B-Dama which I also reviewed, giving it a very mild score but overall praising its visuals and interesting use of mostly default material. This remake (sequel?) is an almost complete redesign, starting from scratch after the very first setpiece.      That first setpiece is a pair of dual hallways filled with turrets and ...

Another Unit (Alternate version) Part 1 - GrandmasterJ

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      Another Unit (alternate version) is a remake of the official map Another Unit. Some details have been lost to time, but the authors seem to be different and there is some confusion as to whether it is a remake or a sequel. Personally, it feels like a remake by a player who didn't like the original map. SCMapDB page Author: GAMESABA Date of final release: 2006 Maps in package: 1 Map review of Another Unit (Alternate version) Part 1 (originally posted on SCMapDB) by GrandmasterJ | April 3, 2022 | 3895 characters      I try to judge each map on its own merits, but remakes, sequels, and the like somewhat demand a comparison. To say it outright, this map is better than the original. Where the original was one long corridor this map shortens the hallway and adds a non linear office complex area that players go through instead. It's almost a complete reimagining of the first map.      Players spawn next to a burnt out plane and a few dead sold...