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Showing posts with the label Sharpe

2bases - Dunkelschwamm

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       This map is exactly what it describes, two bases in a large arena with human grunts infinitely spawning in. The name starts with '2' which places it quite high in the alphabetical listing of maps.  SCMapDB page Author: Sharpe Date of final release: 1999 Maps in package: 1 Map review of Halloween Construction (originally posted on SCMapDB) by dunkelschwamm | November 28, 2021 | 2034 characters      2bases is a fun way to race up the scoreboards with friends. Without a lack of pressure to stay alive, and with a metric ton of military ordinance to go to town on respawning grunts, it's hard to find much to complain about.      When a friend and I first hopped on this map, we were initially swept under the tide of respawning grunts. It was difficult to first get our footing and realize the wealth of resources around us, but upon familiarizing ourselves further with the layout of the map we quickly began dismantling the foothold the grunts had built and began dominating th

2bases - GrandmasterJ

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      This map is exactly what it describes, two bases in a large arena with human grunts infinitely spawning in. The name starts with '2' which places it quite high in the alphabetical listing of maps.  SCMapDB page Author: Sharpe Date of final release: 1999 Maps in package: 1 Map review of 2 Bases (originally posted on SCMapDB) by GrandmasterJ | November 28, 2021 | 1972 characters     This is a very simple straightforward map where the players are given loads of ammo, health, and HEV to fight tons of human grunts.     I really appreciate this map for what it is trying to do. There is no end of the level and no end to the grunts, it is just a neverending deathmatch. I really like how the author didn't skip the underbarrel grenades. I absolutely love using them and most of my time on this map is spent bunnyhopping around and lobbing grenades. After a little bit of playing I got really good at hitting the grunts directly and being rewarded with a rain of gibs. The map design