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Showing posts with the label Gruntzz

Battle of Albulena - Dunkelschwamm

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       Do you like history? Do you like Albania? Then you might like this map, a recreation of a famous (to Albanians maybe) battle from history! Defend the fortress from . . . cockroaches? SCMapDB page Authors: Grunt Date of release: 2024 Maps in package: 1 Map review of Battle of Albulena (originally posted on SCMapDB) by dunkelschwamm | April 19, 2026 | 2727 characters      What a map.      So, on a superficial level, we're fighting a bunch of low-health roaches with a wrench (and subsequently, a flamethrower) to keep them from breaking through a gate. There're some great features: the flamethrower is a scripted weapon, there is a health bar prominently displayed above the gate (though that makes it hard to see from a near defensive position), and a counter in the corner of the screen tracks how many roaches we must defend from.      The roaches are fun to smash and roast, and there's enough to keep it tense. My buddy a...

Battle of Albulena - GrandmasterJ

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      Do you like history? Do you like Albania? Then you might like this map, a recreation of a famous (to Albanians maybe) battle from history! Defend the fortress from . . . cockroaches? SCMapDB page Authors: Grunt Date of release: 2024 Maps in package: 1 Map review of Battle of Albulena (originally posted on SCMapDB) by GrandmasterJ | April 19, 2026 | 2013 characters      So here I am browsing random maps when I see a map that looks kind of interesting. It's got a thumbnail with some historical art and we get a blurb about Albanians defending against Ottomans in a historical recreation, seems cool. But uh, the other screenshots looks like we're burning roaches with flamethrowers… . I install the map and the .wad is called turkroaches, uh ooh.      Then we start the map and the roaches are called turkroaches straight up in the map itself. I feel the need to say that I do not condone racism in any form and this map definitely felt off becaus...

Host_Error - Dunkelschwamm

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       Clearly inspired by the popular backrooms horror trope, players must navigate a shifting maze and run from a chase monster before doing something or other that may or may not beat the map.  SCMapDB page Authors: Grunt Date of release: 2025 Maps in package: 1 Map review of Host_Error (originally posted on SCMapDB) by dunkelschwamm | April 19, 2026 | 2258 characters      This is a neat little scripting showcase based on the backrooms phenomenon. You and your friends can run around in a backrooms area being chased by a teleporting black gargoyle who sometimes kills you, sometimes is just cheeky. There are some hints about how if you don't run the space will be less hostile, but I didn't find any kind of behavior did much to change how often the black gargoyle would appear and attack.      After meandering around with my buddy until we were both picked off by the monster one-by-one, we tried again with cheats to see if we could f...

Host_Error - GrandmasterJ

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      Clearly inspired by the popular backrooms horror trope, players must navigate a shifting maze and run from a chase monster before doing something or other that may or may not beat the map.  SCMapDB page Authors: Grunt Date of release: 2025 Maps in package: 1 Map review of Host_Error (originally posted on SCMapDB) by GrandmasterJ | April 19, 2026 | 3000 characters      I want to be up front, we cheated to play this map. Players are dumped into a backrooms flavored maze and a gargoyle hunts the players. We kept wandering around and the gargoyle would appear and gibs one of us and the lights would turn on and off until eventually we get some sort of gibberish message. Then the next time my partner dies randomly she is put in observer mode and that happens to me soon after.      The map is ok I guess, I'm not a fan of mazes and I was suspicious that this map changed layouts, which was confirmed when I noclipped around later and found m...

Chill Ride - Dunkelschwamm

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       Ride off into the perpetual sunset with some chill tunes. There is no time limit, no objectives, no secrets, or any goals other than chilling out.  SCMapDB page Author: Gruntzz Date of release: 2022 Maps in package: 1 Map review of Chill Ride (originally posted on SCMapDB) by dunkelschwamm | July 1, 2023 | 2198 characters      Chill Ride is what it says on the tin: a chill track, some rides, and a track to ride them upon with great chill.      There's not much to say about this map so I'll make it brief: there's a track with very little detail on it, and cars that are very simple in shape. But those aren't what matters. No, the beauty of the map is in the chill beat, the funky skybox (which is very funky, btw), the fun way the cars just bumpercars around if they crash, and the chill shape of the track which lends to relaxed cruising.      Upon deciding we had seen most of what the map has to offer, we experimen...

Chill Ride - GrandmasterJ

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      Ride off into the perpetual sunset with some chill tunes. There is no time limit, no objectives, no secrets, or any goals other than chilling out.  SCMapDB page Author: Gruntzz Date of release: 2022 Maps in package: 1 Map review of Chill Ride (originally posted on SCMapDB) by GrandmasterJ | July 1, 2023 | 2062 characters      This is indeed a very chill map. It's a big circular track with a ton of cars that players can drive around in a big loop. The skybox is a delightful outrun style sun and there is some chill synthwave in the background. The track and car color is all brown which is a confusing contrast to the bright sky.      My teammate decided to splatter me so we drove head on and I disintegrated at the molecular level on contact. We did this a few more times with the same result before we eventually both died from the impact. I don't know how the impact on func_vehicle works so be careful of the lucky few with splatter pow...

Bounty - Dunkelschwamm

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       This map is a work in progress and may change drastically in the future. That said, it's really only missing a proper game end and everything else looks good and works well. SCMapDB page Author: Gruntzz Date of final release: 2022 Maps in package: 1 Map review of Bounty (originally posted on SCMapDB) by dunkelschwamm | June 10, 2022 | 6181 characters      Bounty is a map heavily inspired by Hotline Miami, from the aesthetic to the gameplay. What's the gameplay like? Why, you run into a room fulla guys and immediately get shot to death, that's what!      This is a work-in-progress map (as of June 10 2022) as far as I understand, so take this review as constructive criticism that I'll happily revisit in a re-review should this map be updated.      Getting on with the review: let's start with the aesthetic. I think one of Hotline Miami's greatest strengths is its strong sense of aesthetic, but visually and sonically. B...

Bounty - GrandmasterJ

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      This map is a work in progress and may change drastically in the future. That said, it's really only missing a proper game end and everything else looks good and works well. SCMapDB page Author: Gruntzz Date of final release: 2022 Maps in package: 1 Map review of Bounty (originally posted on SCMapDB) by GrandmasterJ | June 10, 2022 | 5352 characters      I know this map is a work in progress and when it updates I will revisit this review. The map is a brutally hard search and destroy/assassination mission where one shot will literally kill you, oh and survival mode is on. The first thing we did was turn survival mode right off, the map was playable after that. The respawn timer was very long, I think that is a totally acceptable alternative to survival mode.      Players start in the street, with a nice looking but eerily empty beach and beach chairs immaculately lined up in columns and rows. Players can swim in the water and drown whic...

Chenbox - Dunkelschwamm

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        Kozmic  Chenbox is a small box with piles of crowbars (reskinned to be katanas) and PVP. Large pictures of an anime catgirl line the walls and there is some music as well. SCMapDBPage Author: Gruntzz Date of final release: 2022 Maps in package: 1 Map review of Kozmic  Chenbox (originally posted on SCMapDB) by dunkelschwamm | May 8, 2022 | 3687 characters      Kozmic is, as I understand, the first map of 2022. Mazel tov.      Kozmic is a silly little box map with images (some animated, with notable quality and fluidity) from an anime that I am simply not familiar with. I admit, I am not the target audience for this map. I invite anybody who is more familiar with the anime to question my credentials regarding this map. However, I think if these were images of characters I AM familiar with, in similar contexts, I wouldn't regard this map much differently. Again, I invite anybody to question my credentials, as I p...

Chenbox - GrandmasterJ

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        Kozmic  Chenbox is a small box with piles of crowbars (reskinned to be katanas) and PVP. Large pictures of an anime catgirl line the walls and there is some music as well. SCMapDBPage Author: Gruntzz Date of final release: 2022 Maps in package: 1 Map review of  Kozmic  Chenbox (originally posted on SCMapDB) by GrandmasterJ | May 8, 2022 | 2339 characters      I'm not a fan of PVP in Sven Co-op, I just don't think that's what the game is about. I'm a fan of sometimes having friendly fire on though. This map is a box with friendly fire on it, there is some art of an anime character I don't know the name of (I would guess Kozmic?), some music, and some respawning crowbars reskinned to look like katanas.      The level design is minimal, the decoration doesn't appeal to me and also the pictures will disappear if you get to close to them, it's weird. Its not inspired and its not a great arena. But after stabbi...

Chancars - Dunkelschwamm

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      Chancars is a fun map with a big mostly open area with plenty of cars to drive around. There is a locked door players can unlock by ramping through a ring several times, but other than that there is no progression. It's just a map to have fun with. SCMapDB page Author: Gruntzz Date of final release: 2021 Maps in package: 1 Map review of Chancars (originally posted on SCMapDB) by dunkelschwamm | December 4, 2021 | 2126 characters      Chancars had a simple premise that I had no patience for. Ring the ring a certain number of times, but it's only reachable via a jump made by wacky cars. Unfortunately, as you ride there is an invincible gonome running around and killing the player. He gave me the vibe of the yeti from SkiFree, always showing up at a terrible time to grind the action to the halt with a one-hit-kill.      The main attraction of this map is the cars themselves: wacky themed func_vehicles await for the player to roll around an...

Chancars - GrandmasterJ

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      Chancars is a fun map with a big mostly open area with plenty of cars to drive around. There is a locked door players can unlock by ramping through a ring several times, but other than that there is no progression. It's just a map to have fun with. SCMapDB page Author: Gruntzz Date of final release: 2021 Maps in package: 1 Map review of Chancars (originally posted on SCMapDB) by GrandmasterJ | December 4, 2021 | 2002 characters      I'm just going to say it, goldsrc has some terrible vehicles and func_vehicle is finicky at best.      The map idea is pretty standard stuff, a map with ramps and other fun terrain features and a bunch of wacky cars. Some of the cars are quite wacky like the surfboard with a wave behind it, the jousting chairs, the jetbikes with 3d models attached to the vehicle so they actually look like jetbikes. I did really enjoy taking most of them out for a spin.      The main problem is that half the ti...