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Werd0z - Dunkelschwamm

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     Any map author has to start somewhere, and this is it. The author's first map certainly feels like a first map. SCMapDB page Author: Werd0z Date of release: 2006 Maps in package: 1 Map review of Werd0z (originally posted on SCMapDB) by dunkelschwamm | May 30, 2026 | 3457 characters      I tried to host this map first and my game crashed. My buddy hosted it after me and his game froze and almost crashed before it launched. This was almost a bug report in the comments instead of a review. Be warned: the map may be unstable.      Weird0z is a walkthrough map that doesn't give a damn. It's an obvious first map from its terribly scaled HEV chargers to its z-fighting to strangely moving buttons and doors to the weird U-shaped swimming segment with underwater water planes. But, by the end, it feels like it has developed a sense of style out of its utter lack of good sense.      Now, to say there's a style isn't to say it looks go...

Werd0z - GrandmasterJ

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    Any map author has to start somewhere, and this is it. The author's first map certainly feels like a first map. SCMapDB page Author: Werd0z Date of release: 2006 Maps in package: 1 Map review of Werd0z (originally posted on SCMapDB) by GrandmasterJ | May 30, 2026 | 3510 characters      This is the author's first map and this person clearly did not know what they were doing. This map has everything like the walls in the first room not reaching the ceiling, bad proportions, misaligned textures, misaligned water, and plenty of z-fighting. It's a learning experience for the author and not really something I could ever recommend for casual play.      Despite all the shortcomings there are some nice things in the map. It had a nice progression of weapons from mp5 to shotgun, grenades, revolver, and finally the rpg, plus some HEV at spawn. Combat is largely sporatic enemies clustered together in rooms. There is one area where players are dumped out i...