Battle Mania - GrandmasterJ

 


    Imagine a large expanse of white and black tiles floating in the void. Fight enemies in one big leak. There is a secret area and the entrance there is invisible and out of the way.

SCMapDB page

Author: Pastacake

Date of final release: 2019

Maps in package: 1

Map review of Battle Mania

(originally posted on SCMapDB)

by GrandmasterJ | October 22, 2022 | 1774 characters

    Battle Mania is a big checkerboard flat plane filled with zombies. A large friendly Ape spins around in an invisible breakable enclosure. As the game goes on and we kill enemies, more and more powerful enemies appear. It culminates in a fight against Richard Boderman and the map ends as soon as he is dead. The map is fullbright and my teammate surmised it was because there is nothing between players and the void. Falling off the side of the checkerboard will result in falling forever without death. That's kind of a cool feature.

    Except there is also extra stuff below the map that we can see as we fall forever. Noclipping reveals Pac-man and strange architecture hiding strange constructions. I don't know how players get there or what the deal is but there is some secret stuff going on in this map.

    I should also mention there are a lot of custom models in here. I especially like the ancient robots, that's a real fun model.

    The map has its own kind of charm. I think its a real novel idea to just have players out in the void running around. The combat is ok, players spawn with moderate loadouts and there are no supplies in the map. We kept having to die to resupply. But at the end of the day I just played a low energy arena shooter.

Pros:

  • Fun concept, fighting monsters on a checkerboard floating in the void
  • I really like the robot models
  • there are cool secret areas

Cons:

  • combat was low energy and kind of lame
  • severe lack of supplies
  • the map is just a big floor, all the effort went to the one secret

Score: 4 / 10

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