Nuclear Poison - Dunkelschwamm

  


    Nuclear Poison is a small map made by the infamous mapper Roboootto. Players spawn at the top of a shaft and fall through a green goo teleport and either hit the tiny patch of water at the bottom or die and explode on impact with the floor.

SCMapDB page

Author: Robootto

Date of final release: 2005

Maps in package: 1

Map review of Nuclear Poison

(originally posted on SCMapDB)

by dunkelschwamm | April 17, 2022 | 1487 characters

    Nuclear Poison is a map by Robootto that is very much a map by Robootto. It features large letters made out of brushes which players can awkwardly attempt to navigate around on, a spawn which is immediately hostile to the player, a fall relying on obscure water tricks to survive, and then a battle with two overpowered zombies at the bottom of it all. The rest of the map is just a large shaft lit with brightly colored ambiguous light sources. The intended fun is supposed to be in landing on the zombies to deal enough damage to kill them, or landing in the water and then dealing damage from there. The player can also land on the letters running vertically along the shaft to obtain grenades to rain down on the zombies as well.

    That's the map. I don't really know what else I could add to describe it. It's another classic robootto- a completely basic idea presented in the most hostile way possible to the player.

    I don't recommend it.

Pros:

  • Fun idea to fall on zombies
  • Fun dropping grenades on zombies from super far up

Cons:

  • The main concept of falling in the water is too insignificant a trick to carry a map and is really more annoying than anything
  • Fighting the zombies at ground level was miserable.
  • No clear ending
  • Ugly map
  • Hostile from spawn

Score: 0.4 / 10

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