Goreship Splatterforest - GrandmasterJ

 


    I am guessing the 'Goreship' from the map title is the white ship that reminds me a toilet in the above screenshot. I am guessing the splatterforest is the simple forest not pictured. There is also a Hell section of this map but I guess 'Goreship Splatterforest Hell' was too long.

SCMapDB page

Author: Robootto

Date of final release: 2006

Maps in package: 1

Map review of Goreship Splatterforest

(originally posted on SCMapDB)

by GrandmasterJ | January 1, 2022 | 2982 characters

    This map is real ugly. You start off in a badly proportioned and textured bathroom that opens up into a room full of respawning bullsquids and a gonarch among other monsters. Past the bullquids is a staircase that leads to a terrible ladder I fell off almost every time I had to go up it. This leads to a weapon stash with a moderate amount of ammo. After taking heavy fall damage from this terrible ladder exit the ship to see it is a horrible toilet-white color and a shape somewhat reminiscent of a toilet.

    On the outside you will see the view doesn't go very far, the toilet ship is sitting in small and shallow patch of water. There is what looks like it might be a motor boat, it's real boxy and hard to tell. You can also see the next area on a slice of land floating in the bottomless horizon. There are respawning alien slaves on the ship's deck along with not respawning alien grunts. Be sure to kill the alien slaves before jumping to the water to go to the strip of land or the alien slaves will shot you in the back a whole bunch and if you took fall damage from the terrible ladder you might die right here.

    After swimming to the impossible island You have to climb ashore, probably while something attacks you from behind, be it alien slaves from the ship or surprise headcrabs in the water. This area has a lot of respawning enemies, you have to just plow through and go to the end, I recommend focusing on killing off the alien slaves. In the far corner of the island is a hole to under the map. There is a glowing section far off that transports players to hell.

    It's worth noting here that I think going to Hell turns off the respawning enemies. The bullsquids were a real pain to spawn with every time so it was real helpful to have that turn off at some point.

    You know you are in Hell because there is the word Hell written in large block letters. A few zombies dot the room, the letters and the room stretch waaaay back. There are movable crates that can be arranged like a staircase to access the middle parts of the H and E. The H is barren of anything interesting, but the E has a hallway at the end that has a picture of a pentagram at the end of it. It kind of looking like a button but it did nothing. There was also a door marked 'Exit' behind the word Hell but it didn't open as far as I could tell.

    The map was kind of interesting but it was also doing it's best to be annoying.

Pros:

  • I can honestly say I wasn't bored at any part
  • It feels more like a coherent map than most of Robootto's maps
  • good weapon selection and some ammo too
  • respawning enemies turn off

Cons:

  • respawning bullsquids at spawn
  • awful ladder that is so difficult to get down most will just jump off
  • real bad visuals, the level looks broken

Score: 3 / 10

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