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Showing posts with the label Hezus

Garg House - GrandmasterJ

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       There are quite a few maps centered around the gargantua, this particular map has tons of enemies in it yet the gargantua gets all the credit. Players go through teleporters and end up in a big room full of enemies. SCMapDB page Author: Hezus Date of final release: 2001 Maps in package: 1 Map review of Garg House (originally posted on SCMapDB) by GrandmasterJ | April 24, 2022 | 3744 characters      Garg House is a horde arena map where players are dumped into an arena filled with respawning aliens, not just the gargantua, and eventually human soldiers as well. The map descript says you go into battle 'well stocked' but that is a lie, the biggest problem in the map was trying to get explosives to take down the gargs.      The map layout is a large simple room. The spawn area is a fenced off section on one side of the room above the chaos, allowing players to see what they are getting themselves into. Each end of the room has a teleporter into the arena with no way to get

Aerial Contact - Dunkelschwamm

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       Aerial Contact is a reimagining of the classic map series Apache Battle. Five Apache helicopters will assault the player and all five must be destroyed to win the map. SCMapDB page Author: Hezus Date of final release: 2004 Maps in package: 1 Map review of Aerial Contact (originally posted on SCMapDB) by dunkelschwamm | February 19, 2022 | 3324 characters      Aerial Contact is a map that takes a strange approach to a simple concept: fight five apaches, one after the other, from a secure complex while grunts and male assassins harass from afar. The assassins and grunts respawn endlessly, while the apaches only respawn enough times for you to fight five before the map rather abruptly ends in fanfareless victory for the players.      One of the main features of the map is two large turrets. One is situated in the fortified complex in which the players spawn- this turret is a big machinegun which turns at a glacial pace. Across from the fortress there is a rocketlauncher turret whic

Aerial Contact - GrandmasterJ

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      Aerial Contact is a reimagining of the classic map series Apache Battle. Five Apache helicopters will assault the player and all five must be destroyed to win the map. SCMapDB page Author: Hezus Date of final release: 2004 Maps in package: 1 Map review of Aerial Contact (originally posted on SCMapDB) by GrandmasterJ | February 19, 2022 | 2522 characters      The map concept is simple, kill apache helicopters. The spawn area is at the bottom floor of a tower along with a door to the outside, a tiny bit of HEV and ammo, and a ladder up. The middle floor has a glass window that will instantly be shattered by the apache shooting inside. There is a shotgun and grenades along with some trip mines here. There is also a gun turret that is so very slow, I find it useless. The third level has unbreakable glass, a magnum with some ammo, and the button to open the door at the bottom floor. This door will close slowly both setting a time limit on getting out and ensuring players can not retur

Search N Destroy - Dunkelschwamm

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       There are a lot of really cool and interesting things done in this map that are not found in other maps like having an open world, player classes, and non-linear objectives. Some mechanics work better than others but it all comes together to make a truly unique map. SCMapDB page Author: Hezus Date of final release: 2020 Maps in package: 1 Map review of Search N Destroy (originally posted on SCMapDB) by dunkelschwamm | January 8, 2022 | 6589 characters      Search n Destroy is an objective based control point map which takes place in a desert-y setting reminiscent of Counter Strike's Dust maps with Opposing Forces grunts as the main enemies. To complete the map the players must plant C4 on several enemy weapons caches, find weapons throughout the map and return them to the base, conquer and defend 4 control points, and finally defend the spawn base from an enemy attack. During the offense portion of this you must also contend with grunts being dropped off by respawning Osprey

Search N Destroy - GrandmasterJ

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      There are a lot of really cool and interesting things done in this map that are not found in other maps like having an open world, player classes, and non-linear objectives. Some mechanics work better than others but it all comes together to make a truly unique map. SCMapDB page Author: Hezus Date of final release: 2020 Maps in package: 1 Map review of Search N Destroy (originally posted on SCMapDB) by GrandmasterJ | January 9, 2022 | 5763 characters      I like the idea of this map. Players start in a military base on the outskirts of a large middle eastern town. There are 6 piles of crates to destroy and four areas you have to capture. The gameplay is a scavenger hunt to find the objectives and also the four unlockable weapons.      When the map first starts out players spawn in a room with instructions and difficulty voting buttons. Any difficulty higher than the lowest has a cap on respawns and let me say I can not imagine playing this map without infinite respawns. There is